Hey. I'm not-lola. I'm a mid-thirties australian roleplayer who's been rolling dice and acting characters and creating worlds and all that jazz for a real long time. This hobby is kinda wild. You can have some real good times, and some real bad times. You can be bored out of your mind or on the absolute edge of your seat. It all depends on the people at the table, the story that's being created, the creativity and energy that is being brought to bear. I like high emotion, high roleplaying, smart storytelling, expansive worlds and unexpected outcomes. I've got a weakness for red spaceships, last stands, and extending trust against all the odds. My strength as a roleplayer is conveying character identity. For whatever reason the people I create tend to inspire some kind of emotion in other people, which tends to be good as it makes people care, even if it's caring about making sure that someone gets punched in the face. My weakness is memory. I don't hugely remember what i've done, which makes me double back, meander, over-emphasize or forget to follow through on something I set up earlier. This tends to make me a stronger player than a GM but I still run games and people still show up for them, so i'm probably doing something right.
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