Library: Dungeons & Dragons 5e (2014)

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Dungeons & Dragons 5e (2014)

Overview

Dungeons & Dragons 5th Edition (D&D 5E) burst onto the scene in 2014, taking a game that’d been around since the ‘70s and giving it new life. After a huge public playtest called "D&D Next," the creators wanted to smooth over old division and give everyone — whether you’re an old-school fan or totally new — a game that feels both classic and modern. D&D quickly stopped being just a niche hobby and it started becoming more popular, showing up everywhere: streams, podcasts, and mainstream pop culture (Community, Stranger Things, D&D movie). In 2024 the game system was given a major overhaul, providing smaller changes and fixes to various parts of the game. This is now known as
Dungeons & Dragons 5.5 Edition (2024) https://groupfinder.eu/library/dungeons-dragons-55e-2024
Description In D&D 5E, the players create fantasy adventurers. From elven rogues to dragonborn paladins, while one player takes up the role of the Dungeon Master (DM). The DM is the one who builds and describes the world, acts and voices the non-player characters and controls the monsters and the world around them, acting as both the lead storyteller and generally the rules referee. The heart of 5E is “rulings over rules.” Instead of pages of complicated charts, the DM is encouraged to make quick calls and keep things moving, not letting rules stop the game in it's tracks. The game is built on the "Three Pillars": Combat, Exploration, and Social Interaction.  System Overview & Key Features
The Core d20 Mechanic The resolution system is unified and straightforward. To attempt almost most action where the outcome is not clearly obvious and there is a chance for failure, the player rolls a 20-sided die (d20), and adds the relevant modifier (either from their main stat or their skill bonus) and the DM's set Difficulty Check (DC) determines whether the attempt was a success or a failure.
Advantage and Disadvantage This is 5E’s defining innovation. Instead of making players calculate a dozen tiny modifiers (+2 for high ground, -1 for rain, +1 for a spell etc), the system or the DM simply declares whether the character has Advantage or Disadvantage on said roll. The player rolls two d20s and takes the higher result (Advantage) or the lower result (Disadvantage) and adds the necessary modifiers to the result.
Bounded Accuracy In older editions, numbers got out of hand fast. With 5E the numbers increase at a reasonable rate. Armor Class (AC) and attack bonuses rise slowly, so even high-level adventurers aren't always guaranteed to overcome a bunch of goblins. Most encounters can still be a challenge, especially if the amount of enemies is high.
The Proficiency Bonus A single, scaling number (starting at +2 and ending at +6) represents the character's training and experience. If a character is trained in using a weapon type, a skill (like Stealth), or a saving throw, they simply add their Proficiency Bonus to the d20 roll.
Backgrounds Roleplaying your character is starts already at the character creation. Picking a Background (like Acolyte or Criminal) gives you extra skills and story hooks: Personality Traits, Ideals, Bonds, Flaws, all concrete details to play with.
Resource Management (Rests) The game manages health and class abilities through a system of "Short Rests" (a quick one-hour break to spend Hit Dice and regain some abilities) and "Long Rests" (a full eight hours of downtime to completely heal and restore all spell slots and abilities).
Subclasses While players pick a primary Class (like Wizard) at level 1, they branch off into specialized Subclasses (like the School of Evocation or the School of Illusion) typically between levels 1 and 3, allowing for deep customization while presenting progression through incremental steps as the character grows and levels up
Additional links dungeonsanddragons.com https://dungeonsanddragons.com - Official Dungeons & Dragons website Basic Rules (2014) https://www.dndbeyond.com/sources/dnd/basic-rules-2014 - D&D 5E free rules

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en English

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Paid game Paid game
I’m an experienced GM currently running two ongoing D&D campaigns and looking to add a few players to existing tables. • Waterdeep: Dungeon of the Mad Mage – Sundays, 9 pm CET / 3 pm EST (3 spots open, 1 more and we start) • Rime of the Frostmaiden – Wednesdays, 3 pm CET / 9 am EST (3 spots open, major story arcs still ahead) • Tomb of Annihilation – Sundays, 3 pm CET / 9 am EST (3 spots open, major story arcs still ahead) Games are run online via Roll20 with voice on Discord. Pricing is $25 per session via StartPlaying, which I use for scheduling and payment. My focus is on consistent play, clear communication, and long-term campaign stability. These are ongoing campaigns rather than one-shots, and I’m looking for players who want to settle into a group. If you’re interested or have questions, feel free to comment or DM. StartPlaying profile: https://startplaying.games/gm/drakeen

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Game: D&D 5e with Homebrew Group type: Online - Foundry VTT & Discord Experience: Not recommended as first campaign Schedule: Session time voted by players each week from the following: Saturday 0000 UTC Saturday 0400 UTC Saturday 0800 UTC Sunday 0000 UTC Sunday 0400 UTC Sunday 0800 UTC Roles sought: 2-3 Players Game style: Combat focus with exploration Age: 20+ Starting Level: 5 The encroaching Mist has arrived from the west, bringing death and destruction. The Wardens were established to combat this threat. This is an ongoing campaign for an Open World/Sandbox/OSR/hexcrawl/West Marches sword and sorcery styled game. The focus is more on combat, exploration, resource management with emergent narrative rather than a linear story and roleplay. The World of Atlas is a low magic, set in a perilous and pulpy fantasy world in decline where the gods are disinterested, and there is no resurrection. Be prepared for character death. Homebrew monsters, custom species, and low magic restrictions on spells and subclasses. Please message me on Discord (@jimmy_raven) for more information or to simply chat and see if this campaign is right for you. More concise information available as a PDF Primer.

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Welcome, travelers, to Wickermoore Hollow! So you died..RIP.. maybe you were a sinner or a saint in your past life; here you can be whatever you want.. Enjoy a charming village,old traditions, and way too many weasels that scurry around. Come walk our winding roads beneath the permanent moonlight. Meet the friendly locals. Taste the fresh baked bread. Hear the singing bells and enjoy our rustic hospitality... Dont feed the Weasels. Wickermoore Hollow where you can have a slice of the good old days.. and seriously dont feed the weasels meat. they will develop a taste for it.. Game Info • Wednesdays at 10:10 PM EST • Roll20 for maps Discord for voice and memes • $16 Via Paypal due at the end of session • 2 Sesssions totally free as a vibe check • Level 1 start • D&D Beyond sheets/rolls • Beginners and theatre kids welcome • All of my owned sourcebooks on dndbeyond can be used to make a character

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DND5E
Dungeons & Dragons 5E
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Online
Blair Rose
Hello everyone! my name is Blair, and I am a player looking for more games to play! my schedule just recently opened up, and i need to roll dice and tell some stories! a bit about me: a bulk of my TTRPG experience comes from playing 2014, but i do have experience playing other systems as well, such as Candela Obscura, Daggerheart, Pathfinder, and I've even played a homebrew version of DND. when it comes to me as a player, i do tend to play spellcasters, it just intrigues me a lot more than the martial classes, and when I do play martial classes, i always give them limited magic. I'm also a pretty respectful tablemate, i try to give my fellow players a chance to get involved. along with that, I do engage in romance, both PC and NPC, just depends on whether or not the table is down with that! oh, speaking of romance, i am Queer and trans! with the world that we exist in, I find that it is better for my table to know that upfront than learn that not only am I not cis but also, I like both boys and girls, it's just a fact of life. with that you must be a Queer and trans friendly table as well as a disabled friendly table since I am disabled as well! now to move onto a gm I would prefer: typically, how I'd parse out a potential good GM for me to play under, is I'd do a one-shot with them and see if we're a good fit, and if we can have good conversation, but considering the nature of a post like this, I am willing to forego that! that being said, you still need to have the following: be America-based and even more specifically be CST-based- since I am based in North America, I just can't do uber late games. it's not good for my mental health, and it causes me to be a terrible person for responding to DMs. RP skills - this doesn't mean that you shouldn't at least try to incorporate combat in your sessions but i need those RP skills sharpened to the max! homebrew vs. Module - I am willing to play a module but i would prefer a homebrew world. it shows that you are more than willing to be flexible with your players' stories and want to share that creativity with the world at large. recording vs basic home game - I am very okay and do consent to a recorded game, considering i have been in a few actual plays! that, however, does not mean that i will turn my nose up at a basic home game, in fact that is one of my favorites!
New
Posted 15 hours ago
en English
DND5E
Dungeons & Dragons 5E
...
Hatfield
Online
H.L
Relocating from OH to Pioneer Valley, looking to join some games, and maybe poke my nose into the online play a bit.  - Enjoy Homebrew settings/items, 50/50 on Homebrew everything else. - Story-driven DM who tries to run strategic combat (thank you, The Monsters Know What They're Doing, that book upped my game so much) - Rule of Cool follower; RAW until what you want to do sounds so incredible I (as the DM) just cannot say no - Role-focused player; I roleplay my chosen character vigorously, with in- and -out of character commentary. I try to do voices and even posture/gestures, where possible. I have always played in person, and as (what feels like being) a forever DM I would really love to dip my toes back into playing as an actual PC for once, instead of every NPC and animal my players come across.  There are only so many times you can voice a cat named Thunderbeast 9000 or a horse named Neighlor Swift before you feel your soul depart your body.
en English
DND5E
Dungeons & Dragons 5E
Livermore
Online
Coral
Hello! I am 21 and looking for online or in person TTRPGs (preferably long term ones) in the area! I would prefer to join a game in my timezone but nearby ones are alright. I am queer and experienced playing dnd, pathfinder, and more!

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