I’ve been gaming a long time. By 15 (in 1995) I was a Games Rep, running demos at conventions. I love TTRPGs, whether player or GM. I just want a table that actually plays. System-wise, I like indie and old-school games, with enough crunch that every character and build feels mechanically unique and satisfying. That said, I’ll play narrative systems too. I care less about the label and more about whether the game does what it claims it does. Tone-wise, I think the best games have a healthy mix of insane hilarity, fantastical impossibility, and the horrors of reality. Just enough to make it feel real before it gets unreal. If it’s all comedy, it’s weightless. If it’s all grim, it’s depressing. I want the mix, on purpose. I’m a professional fiction writer with decades of experience. At the table, this means good improvisation skills and idea generation, as well as a good sense of story hooks and structure. If you’re creative and you communicate, we’ll get on great! One-shots, arcs, or campaigns. GM or player.
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