GURPS

Overview

GURPS (Generic Universal RolePlaying System) is a tabletop role-playing game designed by Steve Jackson and published by Steve Jackson Games. Initially released in 1986, with its current Fourth Edition published in 2004, it provides a universal ruleset built to accommodate any conceivable genre, setting, or power level. The system is recognized for its high degree of modularity and its strict reliance on point-based character creation rather than traditional classes or experience levels.

Description

In GURPS, players construct characters by allocating a predetermined pool of Character Points. These points are spent to acquire core attributes, specific skills, and advantages. Players can also elect to take disadvantages, such as physical limitations, phobias, or social stigmas, to gain additional points during the creation process. The game functions primarily as a mechanical toolkit rather than a fixed set of rules. Game Masters are instructed to select only the specific mechanics, combat modules, and magic systems from the core rulebooks and supplemental materials that fit the intended tone and setting of their campaign.

System Overview & Key Features

3d6 Task Resolution The system exclusively uses a pool of three six-sided dice (3d6) for action resolution. To succeed at a task, a player must roll a total equal to or lower than their character's modified skill or attribute target number. The use of three dice generates a bell curve probability distribution, which makes average outcomes statistically common and extreme successes or failures mathematically rare.
Point-Buy Character Creation Character generation is entirely point-based. The Game Master assigns a starting total of Character Points (CP) to dictate the overall power level of the campaign. Every element of a character, including the four basic attributes (Strength, Dexterity, Intelligence, Health), specialized skills, wealth, and social status, is purchased using these points.
Universal Modularity GURPS is structurally designed for adaptation. The core rulebooks provide the foundational mechanics, while hundreds of supplemental books offer optional, granular rules for specific settings, such as cybernetics, realistic martial arts, space travel, or varied magic systems. The ruleset is intended to be heavily customized and scaled in complexity by the Game Master.
Tactical Combat and Damage Resistance Combat encounters operate on one-second turns, creating a highly detailed and tactical framework. The system incorporates rules for hit locations, weapon reach, bleeding, and shock penalties. In combat, armor functions as Damage Resistance (DR); it directly subtracts from the numerical damage inflicted by an attack rather than making the target more difficult to hit.
Skill Defaults When a character attempts an action for which they do not possess the specific trained skill, the system utilizes a "default" mechanic. The player may roll against a closely related skill or a foundational attribute, applying a predetermined numerical penalty. This mechanic simulates a character attempting an unfamiliar task using their general knowledge or raw physical capabilities.

Additional links

sjgames.com/gurps https://sjgames.com/gurps - Official Steve Jackson Games publisher website and digital storefront gurps.fandom.com https://gurps.fandom.com - Extensive fan-curated wiki for rules, settings, and sourcebook references

Active games and players

GURPS
GURPS
Online
Campaign
"Managing Demonic Coworkers" (Infinite Worlds)
Players
5/6
GM
1/1
GURPS
en English

"Managing Demonic Coworkers" (Infinite Worlds)

Newbie friendly Newbie friendly
Adult Adult
Do you love adventure AND filling out paperwork?  How about chair yoga lessons on the back of a dragon?  Join our Discord group Tuesdays at 7:00 PM Eastern to about 9:30ish. Be anything you can think of in worlds where anywhen can happen.  No, really, combine science & magic,  ancient & modern.  I'll do the numbers.   You be you.   Newb friendly.   Just be weird, like good weird.  Not scary weird.  And funny or at least try.  Look, just reach out.   If you are reading this then destiny calls.

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GURPS
GURPS
Saint Paul
Campaign
GURPS Conan
Players
4/6
GM
1/1
GURPS
en English

GURPS Conan

Adult Adult
[Twin Cities] [Wednesday, 6/17, 6pm CT] Conan - Queen of the Red City Trying to get some additional players for this game that I'm running in person at the Wentworth Library in West St. Paul. The system is **GURPS** (for more info, see here: [https://pages.drivethrurpg.com/gurps-guide-generic-role-playing-system/](https://pages.drivethrurpg.com/gurps-guide-generic-role-playing-system/)), the setting is the **Hyborian Age (aka the world of Conan)** and the scenario is a jungle sandbox adventure called **Queen of the Red City**, complete with giant reptiles, wicked shamans, pirate ghosts, and, of course, fabulous treasure. I ran a truncated version at a local con, using pre-generated characters, and it was a hit. This time, I want to run the full module and do a true session zero, which should be an absolute blast. Get in on the ground floor! We've got three players on board, and openings for three more. Start date is **Wednesday, 6/17, from 6-9pm**, and the location is a conference room at the newly reopened **Wentworth Library in West St. Paul**, by the Wal-Mart. Shoot me a Discord DM if you're interested; my handle is **disreputablewizard**. **ABOUT ME:** I'm in my 40s, married, one kiddo, and a 20 yr old cat who may yet outlive me. I've been GMing for a few years now, primarily Call of Cthulhu and 5e. I started running GURPS regularly a few months ago and love it to pieces--it has an elegance and a rationality to it that are inspiring to me. All adults are welcome at my table, regardless of age, experience, background, orientation, etc.

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en English
DND5E
Dungeons & Dragons 5E
DND3E
Dungeons & Dragons 3.5
...
Online
SCARYWIZARD
Meowdy!   While I'm interested in a wide variety of systems in asynchronous text play-by-post games, I favor Old School Essentials and Revised 3rd Edition Dungeons & Dragons.
en English
DND5E
Dungeons & Dragons 5E
...
Montréal
Online
Dany Guay-Belanger
Game scholar, public historian, and metalhead who is slowly rediscovering his passion for TTRPGs. I like a good balance of silliness, difficulty, and grit. Started to DM D&D 5e about a year or two ago and loving it! Looking for inclusive groups to play with for one-shots or perhaps long term games if we get along.
en English pt Portuguese
GURPS
GURPS
Ubatuba
Online
GreenMan
I've played GURPS, AD&D, Storyteller, and a few others — both as a GM and as a player. Fantasy is where my heart is. That said, it's been many years since I last sat at a table, and I'm looking to join a GURPS group as a player and get back into it. I'm drawn to mages, druids, rangers, and rogues — characters with a bit of mystery or connection to the world around them. I take the game seriously in the sense that I love being immersed in it, but I'm here to have fun and don't mind a good laugh at the table. Based in Brazil (GMT-3), available on weekends for online play.

Other entries

TalesNTokens
Tools & Platforms

TalesNTokens

Virtual tabletop (VTT)
English
Free
TalesNTokens brings map building, live rooms, character tools, notes, assets, dice, and campaign management together in one browser based and FREE connected experience, designed for fast setup, smooth play, and real-time collaboration across any device. No scattered tabs. No bloated setup. Just your world, ready to play and share. Create interactive maps for the way your world actually plays Design playable spaces directly in the browser with layered terrain, assets, buildings, openings, roofs, and lighting controls ready for live sessions. - Layered terrain, water, cave, forest, asset, and building workflows - Brush, shape, free-shape, erase, and point-by-point drawing tools - Reusable assets with drag-and-drop, grid-aware placement - Floor, wall, roof, door, window, and visibility controls - Save maps and edit seamlessly across desktop, tablet, and mobile Run the session from one connected command space Import your interactive maps into live rooms and run the table from a clean, modern interface that keeps powerful session controls close without overwhelming play. - Interactive maps with tokens, dice, initiative, notes, and character tools - Automatic dynamic lighting from Map Builder walls, doors, and windows - Doors and windows carry into play as meaningful session controls - Simple interfaces with deep control for advanced live sessions - Run and play the board from anywhere with full device and touch support Play on any Android/IOS mobile, tablet, or desktop. Built to work on your devices with proper mobile UI and touch support. Companion Mode also keeps players connected without needing a second monitor or desktop setup. Links talesntokens.com - Official website ko-fi.com - Ko-Fi page

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Weird Games and Weirder People
Actual Play & Podcasts

Weird Games and Weirder People

TTRPG
English
Discussions
Welcome to Weird Games and Weirder People, my name is Diogo Nogueira and I will be your host in a series of interviews or chats I am having with creators and artists from the tabletop RPG scene, especially the weird “Indie” people, who creates more personal and, why not, weirder games, weirder, art, weirder fiction, and so on. That’s the stuff I crave, and I think many of us do as well. Weird Games and Weirder People is a podcast about role playing games and the weird wonderful people bedim them. This is the show where we welcome the weirdness both inside and outside each and everyone of us, and talk about how we harness its power to our creations. Links spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed ko-fi.com - Ko-Fi Page

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The World of RPGs
Actual Play & Podcasts

The World of RPGs

TTRPG
English
Interviews
This podcast is about tabletop role-playing games around the world. In every episode, I interview RPG enthusiasts and professionals from a non-English speaking country about what games they play, what unique RPGs exist in their country, and how new people get into the hobby. Interviewees include regular gamers, club organizers, game shop owners, creators of actual play videos, RPG authors, and gaming studios.  While some places are known for their large role-playing scene and have a lot of local RPG systems, other regions of the world have smaller scenes and might not even have a single RPG in the local language. Every regular episode ends with a teaser for the next country – an excerpt from an actual play recording in that country’s language. The aim of this podcast is to broaden our horizon and find out about RPGs from all over the world. Enjoy! Links letscast.fm - Feed and show notes spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

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