Falindrith's Monster Maker

Contents
  1. Overview
  2. Reviews

Overview

A monster stat block builder for the 5th edition of
Dungeons and Dragons
.  Quickly create stat blocks by filling in a form, rather than typesetting everything by hand.
Reactive Modifiers for attacks and saves are automatically calculated from core stats
Spellcasting Support Create class-based lists or innate spellcasting lists. Add any spell available in the SRD. Custom spells can be added, imported, and exported if you need a homebrew spell
Automatic CR Estimate Simplifies CR calculations by doing them for you and updating as monster stats and traits are updated Displays an explanation of each component when hovered
Templates Apply attacks, traits, or other actions to a creature from a preset library Add your own traits, actions, and attacks as templates for re-use
Import Edit monsters from Open5e, including all of the SRD monsters and additional OGL licensed monsters hosted by Open5e.
Export Anywhere JSON: For later editing with the 5e Monster Maker Markdown: For use with Homebrewery, GMBinder, or other editors that accept that Markdown format LaTeX: For use with the rpgtex system PNG: For when you just want an image Tarrasque.io JSON: For use with the Tarrasque.io virtual tabletop. PDF: Use the standard print button on your browser to save the stat block to PDF Sharable Link: Send a direct link to your monster in the 5emm app. Here's a link to the Adult Frost Dragon shown in the screenshot. The application automatically shortens these links with TinyURL before copying to clipboard.

Links

ebshimizu.github.io https://ebshimizu.github.io/5emm - Tool website github.com https://github.com/ebshimizu/5e-monster-maker - Github page ko-fi.com https://ko-fi.com/falindrith - Ko-Fi page

Other entries

Dicey Fate
Actual Play & Podcasts

Dicey Fate

English
Dungeons & Dragons
Actual Play
In a world where the line between a hero’s rise and a catastrophic fall is as thin as the edge of a d20, the members of The Aston Menagerie & Tall Tails find themselves bound by more than just adventure. For the Menagerie, what begins as a Princely Pilgrimage quickly spirals into a journey across the kingdom of Ilsea and beyond, where forgotten secrets and ominous omens wait in every shadow. While for Tall Tails, A mercenary band named Murder Mittens has just decided to take a vacation and gets whisted away on a whirlwind adventure taking them across the entire world. From high-stakes royal balls to desperate searches for what has been lost, the party must rely on their wits—and their luck—to survive. As ancient powers stir and personal pasts begin to catch up with them, one question remains: When fate is on the line, will the dice be in their favor? Links spotify.com - Spotify feed youtube.com - Youtube channel

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Deep Sky Ballad
Tabletop Roleplaying Games

Deep Sky Ballad

English
Sci-fi
Indie
Inspired by legendary settings such as Firefly, Westworld, Borderlands, Trigun or Cowboy Bebop, Deep Sky Ballad is a space western ttrpg where the characters play the members of a Posse - fortune seekers more or less tightly bound to each other who share their resources and a spaceship in search of purpose or wealth. Description The game mechanics are based on the Blackjack System, a poker cards based system; it's the same rules system Arcana Familia ttrpg use, and give agency to the player to balance the power and accuracy of an action through what can be considered a subgame. /images/general-media/1776361953_pusoqZrn.jpg The peculiar solving mechanics of Deep Sky Ballad, the Blackjack System is essentially reduced to a very rapid game of the homonymous card game; a number of cards are drawn and revealed from a deck of poker cards, which are then increased or discarded based on the attributes and skills of the character, in order to bring the sum of their value between a number established by the difficulty of the challenge and 21. This system has been designed to be quick and simple but still guarantee the player maximum control over the test itself, and to distinguish between the possibility and the control possessed by the character. In addition to the Blackjack System, there are an innovative spaceships combat system and the Hardboiled System. The first is a simple, agile and fast mechanic involving all the players; the Hardboiled System, instead, is a system of abilities possessed by the character determined by the interaction that he possesses with his fellow Posse, in order to create dramatic and cinematic scenes such as those presented by the TV series from which Deep Sky Ballad is inspired. Even the starship itself owned by the Posse can be defined as a separate character, even if driven by all players. With its own sheet that defines its characteristics, it can be modified according to the needs of the group in every aspect. And space battles will prove to be a pleasant way to break the pace of the game, through a combat system between spaceships that is quick and easy, but which allows each character to contribute to its progress, regardless of his job or her abilities. /images/general-media/1776361986_AKZC0xAQ.jpgDeep Sky Ballad Additional links drivethrurpg.com - Quickstarter drivethrurpg.com - Core Book drivethrurpg.com - Solo-play/Masterless expansion gamefound.com - Space Farmer Expansion

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Forge Steel
Tools & Platforms

Forge Steel

English
Free
Toolkit
Forge Steel is a community-developed, locally-hosted web application and digital utility designed for Draw Steel, the cinematic fantasy tabletop role-playing game created by MCDM Productions. Developed by independent community members during the game's playtest phase, the application functions as a lightweight encounter builder and combat manager. It is specifically built to assist Directors in organizing game data and tracking real-time combat statistics during a session. Description Forge Steel serves as a digital toolkit for preparing and executing combat encounters in Draw Steel. In contrast to cloud-based alternatives, Forge Steel relies on local browser storage. This means the application does not require users to create an account or rely on external servers to save their data. All created encounters, customized monsters, and campaign notes are stored directly within the cache of the user's web browser. This architecture prioritizes data privacy, offline accessibility, and fast load times, though it requires manual file exporting to transfer data between different devices. System Overview & Key Features Local Storage Architecture The application operates entirely within the user's web browser without communicating with a backend database for everyday use. Because it utilizes local storage, no login credentials are required. This ensures the tool remains highly responsive and can continue to function even if the user loses their internet connection during a game session. Encounter Construction Directors can use the tool to design combat encounters by selecting monsters from an integrated database. The application automatically calculates the total Encounter Value, allowing the Director to balance the difficulty of the fight against the level and size of the player character party. Active Combat Tracking During gameplay, Forge Steel provides a dashboard to manage the flow of combat. It tracks essential Draw Steel mechanics, including monster Stamina, current initiative groups, temporary status effects, and the accumulation of Villain Power. This centralized view reduces the amount of physical bookkeeping required by the Director. Integrated Bestiary The application includes a searchable bestiary containing the official monsters released during the Draw Steel playtest and early access periods. Directors can quickly filter these creatures by role, level, or faction, and view their complete stat blocks, abilities, and passives directly within the app. Import and Export Functionality To mitigate the limitations of local-only storage, Forge Steel includes manual data management tools. Users can export their prepared encounters, custom bestiaries, and campaign data as JSON files. These files can then be saved as backups or imported into Forge Steel on a different computer or browser, allowing for manual cross-device syncing. Homebrew Integration Directors have the ability to manually input and modify monster statistics. This allows users to create custom adversaries or tweak existing official monsters to fit their specific campaign needs. These custom entries are saved locally alongside the official bestiary. Additional links forgesteel.net - Official toolkit website

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