Falindrith's Monster Maker

Contents
  1. Overview
  2. Reviews

Overview

A monster stat block builder for the 5th edition of
Dungeons and Dragons
.  Quickly create stat blocks by filling in a form, rather than typesetting everything by hand.
Reactive Modifiers for attacks and saves are automatically calculated from core stats
Spellcasting Support Create class-based lists or innate spellcasting lists. Add any spell available in the SRD. Custom spells can be added, imported, and exported if you need a homebrew spell
Automatic CR Estimate Simplifies CR calculations by doing them for you and updating as monster stats and traits are updated Displays an explanation of each component when hovered
Templates Apply attacks, traits, or other actions to a creature from a preset library Add your own traits, actions, and attacks as templates for re-use
Import Edit monsters from Open5e, including all of the SRD monsters and additional OGL licensed monsters hosted by Open5e.
Export Anywhere JSON: For later editing with the 5e Monster Maker Markdown: For use with Homebrewery, GMBinder, or other editors that accept that Markdown format LaTeX: For use with the rpgtex system PNG: For when you just want an image Tarrasque.io JSON: For use with the Tarrasque.io virtual tabletop. PDF: Use the standard print button on your browser to save the stat block to PDF Sharable Link: Send a direct link to your monster in the 5emm app. Here's a link to the Adult Frost Dragon shown in the screenshot. The application automatically shortens these links with TinyURL before copying to clipboard.

Links

ebshimizu.github.io https://ebshimizu.github.io/5emm - Tool website github.com https://github.com/ebshimizu/5e-monster-maker - Github page ko-fi.com https://ko-fi.com/falindrith - Ko-Fi page

Other entries

Dragon Warriors
Tabletop Roleplaying Games

Dragon Warriors

TTRPG
English
Dragon Warriors is a tabletop role-playing game originally designed by Dave Morris and Oliver Johnson. Published in 1985 by Corgi Books as a series of six mass-market paperback volumes, it was later re-released in a consolidated hardcover format by Magnum Opus Press in 2008 and subsequently by Serpent King Games in 2011. It is historically notable as a domestic UK alternative to early fantasy role-playing systems, celebrated for its evocative, low-fantasy setting heavily rooted in medieval European folklore. Description Dragon Warriors is set in the Lands of Legend, a grim, pseudo-historical analogue of Europe during the early Middle Ages, saturated with superstition, ruined barrows, and perilous folklore. Rather than a game of high magic and superheroic fantasy, players inhabit a brutal, mud-and-blood world where healing is slow and combat is highly lethal. The game focuses on human protagonists belonging to distinct professions. It purposefully eschews a modern unified core resolution mechanic, instead employing a mix of specialized dice rolls that tailor the mechanical feel to the specific action being performed, from martial combat to arcane spellcasting. System Overview & Key Features Class-Based System Characters are created by selecting one of several distinct Professions, such as the Knight, Barbarian, Assassin, Sorcerer, Mystic, Elementalist, or Warlock. There is no multi-classing, and each profession possesses unique features, progression paths, and distinct mechanical subsystems for how they engage with magic or combat. Opposed Combat Mechanics Combat resolution uses a subtractive mathematical mechanic. An attacker subtracts the target's Defence score from their own Attack score to determine a specific target number. The player must then roll equal to or lower than this target number on a 20-sided die (1d20) to score a successful physical hit. Armour Bypass Rolls (ABR) Armor in Dragon Warriors acts as a static physical barrier that must be violently breached to cause harm. If an attack hits, the attacker makes an Armour Bypass Roll using a polyhedral die specific to their equipped weapon (such as a d8 for a standard sword). To inflict damage, this roll must strictly exceed the target's Armour Factor (AF). If successful, the weapon deals a fixed, non-variable amount of damage directly to the target's Health Points. Contextual Task Resolution The game lacks a traditional, unified skill system or expansive skill lists, relying instead on contextual attribute checks based on core statistics (Strength, Reflexes, Intelligence, Psychic Talent, and Looks). General tasks are typically resolved by rolling equal to or under an attribute on a d20, while opposed or complex actions (such as Stealth versus Perception) utilize calculated target numbers resolved with either a d20 or 2d10. Asymmetric Magic Subsystems Magic mechanics vary drastically depending on the spellcaster's Profession. Sorcerers, Elementalists, and Warlocks utilize a standard pool of Magic Points (MP) that depletes upon casting and regenerates at specific times of day. Mystics, conversely, do not use MPs; they can cast spells freely but must roll a check after each casting to see if they suffer psychic fatigue or temporarily lose their arcane abilities. Additional links serpentking.com - Official publisher website for the current edition of Dragon Warriors cobwebbedforest.co.uk - Comprehensive fan resource and archive for Dragon Warriors rules, errata, and game downloads

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Tales from the Stinky Dragon
Actual Play & Podcasts

Tales from the Stinky Dragon

English
Dungeons & Dragons
Actual Play
Tales from the Stinky Dragon is an actual-play Dungeons & Dragons comedy podcast that features four foolish friends and their (very patient) dungeon master. Join along for an auditory adventure with a fully-voiced cast of characters, immersive sound design, a catchy soundtrack, and gripping stories of exotic lands and strange creatures. Tales From The Stinky Dragon is a fun and easy award-winning podcast for all ages, and is the perfect experience for both seasoned D&D players and those just getting into the genre. Links youtube.com  - Youtube channel spotify.com  - Spotify feed patreon.com  - Patreon page stinkydragon.fandom.com  - Tales From The Stinky Dragon wiki

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Deck n Roll
Communities

Deck n Roll

TTRPG
English
United Kingdom
Deck n Roll is a tabletop roleplaying game community based in Fareham and the surrounding area, Hampshire, UK. We run regular sessions at a local community centre and library, and our focus is on making TTRPGs as accessible as possible, particularly for people who have never played before or who don't have an established group to join. As well as running games, we maintain a lending library of miniatures, maps, and pre-written adventures, so players can get involved without needing to invest heavily upfront. We're actively growing and always looking to connect with new players in the area. Links decknroll.co.uk - Website discord.gg - Discord server facebook.com - Facebook page instagram.com - Instagram page

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