Eclipse Phase

Overview

Eclipse Phase is a detailed science-fiction exploration of uncertain futures. It investigates the nature of transhumanity as it transforms itself, physically and mentally, into something posthuman. It balances the immense dangers of advanced technologies with a vision of how we can negate these risks and enhance our capabilities to improve and prosper as a species.

Description

Transhumanity stands on the terminus of evolution and extinction. With the ability to upload our minds and nanofabricate almost anything, death and scarcity were nearly defeated. Then a war against super-intelligent AIs infected with an alien virus wiped out 95% of the population. Earth is a ruined wasteland, overrun by machines. The remnants of transhumanity—bio-engineered humans, uplifted animals, and infolife—expanded throughout the Solar System. The AIs left behind a network of wormhole gates that we now use to explore and occupy distant exoplanets. A new cabal of hypercorps and oligarchs seek to preserve outmoded political and economic systems, while patchwork factions of radical scientists and techno-anarchists experiment with new social models, from each according to their imagination and to each according to their need.
Characters switch their bodies—called a morphs—at will. Choose from genetically-modified transhumans, synthetic robotic shells, uplifted animals, or digital infomorphs, optimizing your capabilities for specific missions.
Your character’s mind and memories are backed up and can be restored if you die—a built-in system of “save points” and functional immortality.
Characters are skill-based, with no classes, so players can customize their team roles and specialize in fields of their choosing.
A package-buy system enables quick character creation and customization while also defining elements of your character’s background.
Gear and morph tracking is simplified with the use of gear packs and points for each mission.

Links

eclipsephase.com https://eclipsephase.com/ - Official website eclipsephase.com https://www.eclipsephase.com/qsr/ - Quick-Start Rules discord.gg https://discord.com/invite/bPkxUxh - Discord server patreon.com https://www.patreon.com/posthumanstudios - Patreon page

Active games and players

en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Joseph
Mostly played a lot of 5e, decent amount of Shadowrun and Dark Heresy 2e. Outside that I've dabbled in a lot of things.
en English
Savage Worlds
Savage Worlds
MOTHERSHIP
Mothership
...
Online
EnsleyG
Hi, my name's Ensley (he/him) and I guess at this point it's fair to call me a grognard, but not one of those grognards - I'm a cishet man in my mid-50s, and I have zero problems/issues with pronouns or LGBTQIA folks, I'm politically progressive, and believe Nazis should be punched. Repeatedly. That's as clear as I can make all of that, I think. I've been playing ttrpgs since the early 1980s starting off with the original AD&D, Star Frontiers, Marvel FACERIP, and the the rest of the TSR lineup, and over the years I've played a LOT of diferent systems, genres, and settings - various editions of Call of Cthulhu, FATE, Savage Worlds, Mothership, Star Trek (in various system including 2d20 STA), PbtA, etc., etc. Recently I've been playing Draw Steel, Triangle Agency, War Stories, and Lex Arcana. I'm pretty burnt out with traditional high fantasy games, and enjoy trying out new systems (hence the "newbie" tag in a lot of the experience listings above). In terms of playstyle, I like solid roleplay opportunities mixed with medium-crunch mechanical & combat support. I can get realy bored with a classic dungeon crawl really quick (I will inevitably Leroy Jenkins that crap after the fifth time someone elaborately checks a door for traps). So, yeah - that's me. Thanks for reading and feel free to reach out.

Other entries

Fantasy Name Generators
Tools & Platforms

Fantasy Name Generators

English
Generators
Free
Fantasy Name Generators is the world’s largest collection of random name generators, famously created and maintained by a single developer known as Emily. Launched in 2012, the site has grown into a massive cultural pillar for tabletop gaming, featuring over 1,400 different generators ranging from traditional high fantasy races to real world historical names, pop culture references, and even abstract concepts like "evil sword names" or "inn signs." In 2025 and 2026, the site has remained the industry's "gold standard" specifically because it avoids AI generation in favor of hand-coded linguistic patterns and custom syllables. Description Fantasy Name Generators is the ultimate "anti-writer's block" tool. It is a lightweight, browser-based repository that generates 10 names at a time with a single click. What sets Emily’s site apart is its sheer granular depth; you aren't just looking for "Elf names," you are looking for Night Elf, Blood Elf, Tolkien Elf, or Pop Culture Elf names. It is highly valued for its speed and its "clean" nature—there are no accounts to create and no complex settings to tweak. Furthermore, the site is famous for its environmental focus, using its ad revenue to fund massive tree-planting initiatives. System Overview & Key Features Hand-Crafted Linguistic Patterns Unlike modern AI generators that "predict" text, Emily's tools use specific phonetic rules for each category. For example, the Dwarf generator is hard-coded to favor gravelly, consonant-heavy sounds, while the Elven generators prioritize melodic, vowel-rich patterns. This ensures that names feel like they belong to a coherent culture rather than being random gibberish. Extreme Categorization The site is divided into massive sub-sections: Fantasy, Real World, Pop Culture, Place Names, and Other. You can find names for anything from a "Post-Apocalyptic City" to a "Legendary Weapon" or even specific names for "Demon Souls" and "Lovecraftian Horrors." Real-World Cultural Accuracy The site features one of the most extensive collections of real-world names on the internet, covering hundreds of ethnic and historical groups. GMs often use these to give different regions of their world a distinct, authentic "flavor" (e.g., using Icelandic names for a northern kingdom and Swahili names for a southern trade port). Description and Prompt Generators Beyond just names, the site includes "Description Generators" for NPCs, landscapes, and even "Backstory Generators." While simple, these provide a "Mad Libs" style framework that can jumpstart a GM's creativity when they need to describe a room or a character's personality on the fly. Environmental Philanthropy A unique "meta-feature" of the site is its partnership with wildlife and forest conservation. By simply using the site, users contribute to the planting of millions of trees. As of 2026, Emily has expanded these efforts to include specific ocean cleanup and rewilding projects, making it a "feel-good" tool for the community. The "Roll For Fantasy" Sister Site Emily also maintains a companion site called Roll For Fantasy, which offers free browser-based tools for map making, dungeon building, and character sheet management, all using the same user-friendly, non-subscription philosophy. Additional links fantasynamegenerators.com - Official website rollforfantasy.com - Companion site for TTRPG building tools tree-nation.com/profile/fantasy-name-generators - Tracking the site's tree-planting progress

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Lasers y Dragones
Actual Play & Podcasts

Lasers y Dragones

Spanish
Actual Play
Starfinder
Un grupo de aventureros se involucran en una gran aventura espacial que tocara las fibras del universo. Este podcast sigue las sesiones de juego de una aventura de roll playing de Starfinder en la campaña Dead Suns justo como se va jugando donde cada tirada es real y los jugadores descubren la aventura así como sus propias historias. Links lasersydragones.libsyn.com - Podcast feed spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed youtube.com - Youtube channel patreon.com - Patreon page

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Medieval Fantasy City Generator
Tools & Platforms

Medieval Fantasy City Generator

English
Free
Universal
The Medieval Fantasy City Generator (MFCG) is a highly influential, browser based procedural tool created by the developer watabou. Since its debut in 2017, it has become the gold standard for "instant" urban cartography, capable of generating complex, aesthetic city layouts in a single click. In late 2025 and early 2026, the tool received significant updates to its District View and Building Placement algorithms, allowing for more organic street flow and higher density urban "slums" that better reflect historical medieval layouts. Description The Medieval Fantasy City Generator is a "toy" in the best sense of the word—a lightweight, highly customizable application that prioritizes "cool looking" maps over strict geographical simulation. It uses Voronoi diagrams to partition space into districts, then fills them with procedurally generated buildings, walls, and landmarks. Because it runs entirely in HTML5, it requires no installation and is a favorite for GMs who need to generate a "capital city" or "coastal port" on the fly during a live session. System Overview & Key Features One Click Generation Pressing a single key (Enter) generates a completely new city with unique geography. The tool automatically decides where the castle, the temple, and the market square go, providing an instant foundation for a Game Master to build their narrative upon. Procedural District Mapping The 2026 version features an improved "Alleys and Blocks" view. Cities are divided into logical districts—like the Craftsmans Quarter or the Shanty Town—each with its own architectural density and procedurally generated name that can be edited by the user. Dynamic Warp Tool GMs can manually reshape the city by "warping" its boundaries. If you need a city that is long and thin to fit a specific riverbank, or a circular fortress atop a hill, the warp tool allows you to push and pull the city's footprint while the buildings rearrange themselves in real time. 3D City Viewer Integration By exporting a city as a JSON file, users can open their map in the companion City Viewer app. This transforms the 2D layout into a fully navigable 3D environment, perfect for showing players the "skyline" of the city they are about to enter. SVG and JSON Export Maps can be exported as high quality SVG files, allowing them to be opened in programs like Illustrator or Inkscape for further artistic customization. The JSON export ensures full compatibility with other "Procgen Arcana" tools and major VTTs like Foundry. Azgaar's Integration The generator is natively linked to Azgaar's Fantasy Map Generator. When a user clicks on a city in a world map, it can automatically trigger the Medieval Fantasy City Generator to build that specific town, creating a seamless "World to Street" experience. Additional links watabou.itch.io/medieval-fantasy-city-generator - Official application page watabou.github.io - The full "Procgen Arcana" suite of generators patreon.com/watabou - Official Patreon for supporting the developer

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