Library: Vampire The Masquerade 5E (2018)

Facebook
Reddit
X
Bluesky
Vampire: The Masquerade (VtM)
TTRPG English
3 66

Vampire The Masquerade 5E (2018)

Recommend:

Overview

Vampire: The Masquerade (5th Edition) is published by Renegade Games Studios and was released in 2018. It is a TTRPG-scene classic for vampire-themed games. Set in an alternative, but modern, world, called "World of Darkness". The players will step into the shoes of recently turned vampires, now thrust into the dark underworld of the vampire society. It is a storytelling game focusing on personal and political horror. Description The players, now part of "The Masquerade" have to keep their new identity a secret from the human population, while at the same time engaging with various vampire clans and factions. Managing the new reality, both in terms of new societal norms and requirements, and their vampiric hunger, will set the players on a different "adventure" altogether. System Overview & Key Features
Storyteller System (d10 Dice Pool) The system utilizes the Storyteller engine, which uses pools of ten-sided dice (d10). To resolve actions, the player adds the character's Attribute and Skill scores together to determine the total number of dice rolled. Any die showing a 6 or higher counts as a success. Rolling multiple 10s yields a critical success.
Disciplines Player characters have access to supernatural abilities known as Disciplines. These include categorized powers such as enhanced physical speed, cognitive manipulation, and physical mutation. Activating these abilities frequently requires a "Rouse Check," a dice roll that carries a probability of increasing the character's Hunger level.
Touchstones and Humanity Characters possess a Humanity rating that measures their ethical degradation. To maintain this rating, characters link themselves to "Touchstones," which are specific human non-player characters representing the vampire's surviving mortal values. If a Touchstone is damaged or killed, the player character risks a permanent reduction to their Humanity score.
Blood Potency A statistic called Blood Potency dictates the strength of a vampire's abilities. Higher Blood Potency provides numerical advantages to Discipline rolls and healing rates. However, it also imposes dietary restrictions; characters with high Blood Potency cannot reduce their Hunger by consuming animal blood or preserved human blood, requiring them to feed directly from live humans.
Additional links Log in to view - Official Renegade Game Studios website Log in to view - Official World of Darkness portal

Active games and players

VtM
Vampire: The Masquerade
Online
Campaign
Court of Love, Sessions 0 &1 Free
Players
1/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Court of Love, Sessions 0 &1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: It has been months since the Vermilion Wedding, the union between Victoria Ash of the Camarilla Toreador and Tegyrius of the independent Banu Haqim. While many Kindred believe this to be no more than an act of political unity to welcome the Banu Haqim into the Camarilla, the grand wedding itself has stirred long dead feelings of love and desire in other Kindred. Maybe this is the reason why the cruel Prince of Chicago has decided to spare the Hecata in her city instead of culling them and their human Kine like she would have in the past. And perhaps that is the reason why she has decided to let their lone Kine, Blake Samedi, choose who has her heart and who will turn her in the Embrace. Taking place at the Adler Planetarium, an Elysium, all courtiers will have a maximum of two weeks to win Blake's hand. Or maybe accomplish another goal unknown to those in attendance. Chronicle Tenets: 1. Your desires should be prioritized 2. Connection should be the ultimate goal, whether that's connection to others or a better connection with yourself 3. No fighting unless ordained by the Court Here is the StartPlaying page: https://startplaying.games/adventure/cmh3fw8d900f7l704y7wyehi3 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1. Session 0 already happened but a player left so I can do a second session 0 with new players 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 9:00 am EST

Read more

VtM
Vampire: The Masquerade
Online
Campaign
New York Under Darkness-
Players
0/10
GM
1/1
Vampire: The Masquerade
en English

New York Under Darkness-

Live play by post Live play by post
Play by post Play by post
Welcome to New York Under Darkness Available clans: Assamite Antitribu Lasombra Antitribu Followers of Set Samedi Available Bloodlines: Mariner Gangrel Harbingers of Skulls Ishtarri Daughters of Cacophony Salubri Baali The City That Never Sleeps has always been a jewel for the Kindred. Its teeming masses provide endless feeding, its power structures offer ample opportunities for influence, and its cultural significance cements it as a place of prestige. But for decades, New York has been a battleground, ravaged by Sabbat fanaticism and lost to their bloody crusades. Base system: Play by post and voice with books used from vampire v20, revised and some others. But with a focus on v20. Any Homebrew?: None Language: English Setting: Modern-day New York City, freshly reclaimed by the Camarilla. Game Style: Narrative-driven, intrigue-heavy, with a balance of politics, mystery, and action. The Camarilla has clawed New York back from the Sabbat in a brutal campaign, but the battle is far from over. An Archon temporarily rules as acting Prince, calling on Kindred from around the globe to aid in restoring the city to its former glory, and securing it as a bastion of the Camarilla. New York is ripe with opportunity, but also rife with danger. What to Expect: All Levels of Experience Welcome: Whether you're new to Vampire: The Masquerade or a seasoned player, you'll find a place in this story. Now, for the first time in living memory, the Camarilla holds the upper hand. The victory didn’t come easy. The Camarilla launched a brutal offensive, clawing the city back street by street, skyscraper by skyscraper. The Sabbat were scattered, driven underground, or outright destroyed. But the fight left the city in shambles. Manhattan’s towers may still gleam in the moonlight, but the Camarilla’s grip is tenuous, the victory fragile. An Archon, appointed by the Inner Circle, now serves as the city’s acting Prince. This Archon has made one thing clear: New York must become a Camarilla stronghold once again. The Camarilla has sent word across the globe, calling for loyal Kindred to come to New York. From the ambitious neonates looking to make a name for themselves, to Ancilla seeking new opportunities, to elders fleeing unstable domains, After several princes the Domain of New York stood yet on the break of chaos, some princes died, some left the city in shame. And some, got forced to step down from their corrupt seat by the cities combined Primogen. Now, an Ancilla of clan Gangrel holds the seat. Weeks into his newfound power he seems to be a good fit. The city is in despair, cults of strange people, Sabbat packs roaming in the shadows, werewolf's in the forests. Despite the chaos, the Camarilla has not given up its claim. Warlord Karsh himself led a brutal war party against the remnants of the Sabbat, forcing them northward, away from the city’s core. Though weakened, the Sabbat have not been destroyed; they regroup in the shadows, licking their wounds and preparing for the next strike. Their exile has only made them more desperate, and desperation breeds recklessness. Beneath the surface, something stirs. Rumours abound of ancient artifacts tied to the six great clans of old, powerful relics thought to have been lost to history. Some say these artifacts could turn the tide against the Sabbat for good, while others whisper of even darker forces that might be awakened if they are found. And then there are the shadows that seem to grow longer by the night. Worse still, other things, older things, seem drawn to New York’s chaos. Whispers of apocalyptic cults, enigmatic Methuselahs, and something far older than Kindred echo in the dark alleys. This is the New York you step into. The Camarilla needs builders, warriors, spies, and visionaries. But survival in this city means navigating shifting alliances, uncovering buried secrets, and watching your back at every turn. The question is not just whether you can help reclaim New York for the Camarilla, but whether you can survive long enough to see what comes next.. Will you rise through the ranks of the newly established court? Will you seek out the rumoured artifacts of the six great clans and uncover their secrets? Or will you focus on rooting out the remnants of the Sabbat or worse, the ancient forces lurking in the shadows? Or will you be the next reason the Domain has to come together to fight? A City of Intrigue: Political manoeuvring, tense alliances, and backstabbing are just the beginning. Dark Mysteries: Ancient artifacts, shadowy threats, and apocalyptic whispers await those brave enough to seek the truth. Player Freedom: Your choices will shape New York's future forge alliances, betray your rivals, or become a power in your own right. All Camarilla city positions are open for players to run. Including Prince. Trailer Movie: https://drive.google.com/file/d/17vlgzs0Wwlwg9oO8TOjs8ZXZBVaLk4aK/view?usp=sharing invitation link: https://discord.gg/2HgE7q9ED9

Read more

VtM
Vampire: The Masquerade
Reading
Campaign
DAV20: Constantinople, Not Istanbul
Players
3/5
GM
1/1
Vampire: The Masquerade
en English

DAV20: Constantinople, Not Istanbul

You are a member of a coterie of "Latin" (foreign) vampires trying to make their way in the largest city in the world in 1187. All skill levels welcome. Join us, and carve a piece of Constantinople for yourself. Game is hosted OFFLINE near Reading, Pennsylvania.

Read more

New
Posted 1 hour ago
en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Berlin
Online
LX
I'm Alex! Teacher from Germany in my 30s, love to read and design campaigns, usually DMing one or two games a week myself, big gamer and movie enjoyer as well. I'm mostly a harmony seeking type, but I've RPed enough that I can handle some heat as well. You likely won't find me strategizing things out mid combat, I'll try to stay in character because I love the immersion, and I usually try to keep things tonally consistent. Looking forward to play with y'all!
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Jay
Old enough to have played AD&D 2nd Ed, but not so set in my ways that I don't enjoy D&D 5E. Looking for long-term campaigns and interested to try new systems and genres of game.
en English de German
DND5E
Dungeons & Dragons 5E
SW-EE
Star Wars: Edge of the Empire
...
Online
Kranot
iv done tabletop with friends before and always was the GM. i even tried to run my own textbased game but could never keep those alive, people eventually just stopped responding even after multiple reminders its their turn in combat. so im looking to be a player this time instead. im fine with both roll20 and discord text play or a öove gameplay deal over roll 20 or similar sites. the three characters i can for DND offer are: -a kobold demolitionist (comic relief obsessed with explosives. this guy would use a more explosives focused subclass for artificer i found on reddit if thats ok with your game) -a tribal tabaxi guy with spear who moves fast and haresses enemies in melee (this character is very cruel and would be only suited to serious games) -a harengon geomancer (this guy would only use earth and stone themed spells and im partial to reflavoring existing spells as earth ones) for other settings i usually have one character per setting. NOTE: im not interested in character creation involving rolled stats i dont like rng deciding my stats i prefer pointbuy.

Reviews

Sorted by:

No reviews yet.

Login to leave a review.