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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
[Unique System] Hunter x Hunter TTRPG Playtest
New
Posted 21 hours ago
Players
4/10
GM
1/1
Homebrew
en English

[Unique System] Hunter x Hunter TTRPG Playtest

Homebrew Homebrew
Combat focused Combat focused
System: A complex, crunchy custom-made Hunter × Hunter TTRPG (not 5e-based) currently in development. Its goal is to portray the experience of being a Nen user and living in the Hunter × Hunter world as faithfully as possible, both narratively and mechanically. Platform: Discord Availability: I am available most days. Playtesting will consist of one-shots, short campaigns, and in-between-session RP depending on player activity and availability. As development progresses, I'll periodically run new tests whenever major mechanics are updated. Foundation: Everyone knows that the real spectacle of Heaven's Arena begins on the 200th floor, where only those who have overcome the infamous "200th Floor Barrier" may compete. This game follows an unusual generation of fighters who all reach the 200s within the same span of time, drawing the attention of spectators, sponsors, Hunters, recruiters, criminals, and countless others eager to see which rising stars will leave their mark on the tower. About the System: I started this project because I could never find a Hunter × Hunter adaptation that focused on what I actually love about the series. Most attempts reduce it to simplified Nen powers and combat. While combat is important, Hunter × Hunter is also about investigation, deduction, negotiation, manipulation, preparation, risk assessment, and understanding both your allies and your enemies. Even fights are often contests of information where both sides are testing theories, hiding weaknesses, and trying to understand one another before committing to decisive action. The system uses d10 dice pools with Difficulties and Success Thresholds, point-buy character creation, and experience-based progression. Nen is being designed around personal expression, restrictions, conditions, and the influence of a character's convictions and emotions. Most mechanics are intended to reward planning, creativity, and intelligent use of available information. Combat is dangerous, and because of that, every advantage matters. The current focus is testing the fundamentals of direct conflict and seeing what works, what doesn't, and what feels right. If you enjoy dissecting mechanics, discussing design decisions, finding edge cases, and helping shape a system while it's still being built, I'd love to have you. Readers of the later manga arcs are especially welcome, as they've heavily influenced the project's design philosophy. Feel free to respond if any of this sounds interesting!

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Better than Any Man
Players
2/7
GM
1/1
OSR
en English

Better than Any Man

Homebrew Homebrew
Playtest Playtest
KARLSTADT, OCTOBER 1631 — WAR IS HELL The Swedes are invading. Sorcerers have taken Karlstadt with the aid of unearthly creatures. In Würzburg, the Prince-Bishop schemes to retain control of his domain. And yet darker forces gather. Thousands will die before the week is out. Can a group of luckless adventurers change the course of events? Profit along the way? But what can they possible do against those who consider themselves Better than Any Man? The practical bits — A campaign in the Holy Roman Empire. Sandbox with no metaplot or chosen ones — Religious war, witch-hunts, mass civilian death and body horror. If that's not your thing, this isn't the table for you — Open table for up to 7 players — 4 hours per session — Online or in-person depending on the group — Custom OSR ruleset open to beginners and grognards alike — Language: English — Free Contact: tg @Angrysigma or here

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Carrion Crown late game, then Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Carrion Crown late game, then Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some, whether I like the idea or not). NO FURRIES! Thought I should mention, no other GM I ever heard of even online has thought to link a campaign to time very consistently. Me, I break it down to years and months, and give the campaign a definite ending and thus a conclusion to the storyline (Vampire the Masquerade). I am THAT relentlessly thorough! Same goes for Pathfinder. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. We are gonna finish up the Carrion Crown campaign first (in the middle of the last book in the campaign,15th level (We could use people to take over the Paladin and the Wizard for a single experience level to finish the campaign), but with Iron Gods you can pick what you want for the most part, as only a few of the classes have been taken(unchained rogue, gunslinger, cleric, all 3 are female PCS but only one of them is run by a female player, just to show YOU the sex attribute modifiers are actually useful and the new player is thinking up a melee warrior of some kind). Could use a Iron Gods Wizard/Technomancer off the top of my head, the whole campaign seems to be built around the prestige class. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You get high attributes (25 point buy), and max starting gold normally, but you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear).  For example, since Carrion Crown has lots of undead, don't do anything that imposes mental conditions, you need really good saving throws. Iron Gods has much the same problem with robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters and likely one male, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Barbarians, Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja(very culture centric), Samurai(very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are eventually gonna play Iron Gods, and you get access to alien guns so the Gunslinger is welcome, one player made a brine changeling (all of them are female) example already. I won't run Rise of the Runelords since I just got done with that, ran the whole shebang.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. We have a Ranger (archer), but the player is down for the count for medical reasons. There's already a Cleric, Bard, Paladin, as well. There's a newbie running the paladin, and we need someone to run the Wizard. No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role. Only 10 encounters left for Carrion Crown. These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies. Now, you won't always be able to take the general role you want, because of what other players have taken, it's rather important for you to have your niche. So, if you pitch in by taking the role that's needed, I give you first shot at whatever class you want when the next campaign comes up. If your PC makes sacrifices for the group, like blowing feats on magic item creation, then I try to throw nice things your way during the games. For example, I might let you have a fancy magic item that will benefit you in the long run right away, but still charge you the crafting price (not base price) to keep things balanced.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Lucid Adventure
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Lucid Adventure

Homebrew Homebrew
Newbie friendly Newbie friendly
Game Edition: 5.5e, 5e, and homebrew Experience: None required Session Time: Sundays PST, 1:00-5:00 PM Requirements: Discord, Google Docs, mic, device System: Modified point buy, fixed HP, metric-based leveling (Custom), no multiclassing, homebrew allowed Themes: High fantasy, low fantasy, some dark themes, some sci-fi, some political intrigue, some modern themes This is a long-term campaign with heavy homebrew. The storyline may extend upwards to 7 years over 3-4 campaigns. There is also a spot for a co-DM if any of you are interested. Lucid Adventure is a world-renowned VMMORPG accessed entirely through a person's dreams, known for its unparalleled realism and absolute freedom. As a limitless sandbox game, it functions as a literal second world for its users. The game was created by Giga, the country's most powerful corporation. While the general public initially dismissed it as a mere simulation, players are shocked by the game's realism upon first logging on. The game changed more than just how people played games; top-ranking players were treated as global celebrities, and real-world economic opportunities increasingly depended on a person's in-game capabilities. Furthermore, Lucid Adventure offered employment to injured or disabled individuals, enabling them to regain their physical mobility. Professor Altria Pendragon wrote a paper about Lucid Adventure called “The Fulfillment of Dreams,” in which she famously wrote: "This game is a new wave. For lack of a better word, it is an evolution and revolution of a new mankind." If you are interested in being a player or co-DM, please submit an application through this Google Form: https://docs.google.com/forms/d/e/1FAIpQLScxlZiN6WcnBSVGlGnoTApidrjLVTpdluZlt5-G7vf74581ow/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Danganronpa CDT murder mystery game free
New
Posted 6 hours ago
Players
0/8
GM
1/1
Dungeons & Dragons 5E
en English

Danganronpa CDT murder mystery game free

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
You will be getting art of your characters if they are a murderer and i will be trying to get pixel art too We play over discord  I am the headmaster(game master) I am 15 and I would prefer for players to be 20 years old or younger  This wont take too much time, maybe 10 sessions At most I want sessions to last 3 hours or more(some of it you will be afk for Ocs are allowed! I will work with you on backstorys and stuff! Mesage me here!  You wake up trapped inside the cold, claustrophobic walls of an elite school turned high-tech fortress. You arwrnt alone. Alongside you are 12 other students, each an "Ultimate" prodigy in their own right now reduced to mere prisoners.  Then comes the announcement.  Stepping out from the shadows is Monokuma, a bizarre, half-white, half-black robotic bear with a grin that promises absolute malice. He delivers a chilling ultimatum the only way to escape this living nightmare, to win your "graduation" by surviving while the rest of your fellow students die As trust shatters and paranoia fills the hallways, allies instantly become potential executioners. What dark secrets are hidden within the schools locked rooms? What lies will you have to untangle when the alarms finally blare and a body is found?  In a twisted game where truth is a death sentence and deception is survival, can you find a glimmer of hope orr will yiu be consumed by ultimate despair?  The Class Trial is about to begin. Will you survive the verdict? Mechanics  This will be HEAVILY RELIANT ON YOUR BACKSTORY There will be motives to make your character kill, if you kill and get away with it you choose another player to be "puneshed(killed) in yout place and you get the killlers perk but if they find you out then you get punished You will kill npcs and find clues There will be strict times we play! We will try to meet 2 times a week but maybe 1 time a week we can decide what time works for us Players will take turns doing actions  The mastermind will be a random player  You will be messaged about being the mastermind and play as an alredy made character to keep the lore in place More will be disclosed once we have all our players!  There will be 8 players and 5 npcs(played by me to be killed)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
pirates against tyranny
New
Posted 7 hours ago
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

pirates against tyranny

Homebrew Homebrew
Adult Adult
hi this is a already running homebrew campaign using 5e and in it the players are trying to fight a fascist government around the world. theres pirates, samurai,cowboys,robots & more! we play every week online on 8pm saturday.

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Tabletop RPG
Tabletop RPG
AD&D2E
Advanced Dungeons & Dragons (2E)
Dayton
Campaign
Atorm Epic III
Players
4/6
GM
1/1
Advanced Dungeons & Dragons (2...
en English

Atorm Epic III

Homebrew Homebrew
Combat focused Combat focused
Long-term, ongoing, high fantasy campaign. Long-term as in many years. 4 players and a DM(me) can seat up to two more.  Tons of lore in a campaign world that I have been running games in for almost 40 years.  ALL folks, 18+, welcome as we are three guys and two gals that range widely in age, from 53(me) to 18. We are very casual with roughly 30% RP, 30% combat, 20% exploration, and 20% BS, and chatting. Poker night atmosphere. We play weekly on Saturday from 8ish until 2am at my home in Belmont, East Dayton.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Grime Hollow
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Grime Hollow

Homebrew Homebrew
Horror Horror
I am  running a hardcore game of Grim Hallow: Lairs of etheris. I am looking for 3 players wanting to play. The game is saturday at noon EST, this is a bi-weekly game, first game is this weekend.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ferina Fortunae
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Ferina Fortunae

Homebrew Homebrew
Combat focused Combat focused
Seeking more players for a Homebrew D&D 5e campaign focused on combat, glory, and daring feats. This is an open recruitment—all levels of experience are welcome! Campaign Setting: The city of Ferina Fortunae, a floating cloud city built for one purpose: eternal entertainment. Here, the greatest gladiators, champions, and warriors across the planes come to test their mettle, promising untold riches and power to the victor. But what happens when the gladiator becomes more than just a pawn in their deadly game? The Plot: Your adventure begins as new arrivals to the city of Ferina Fortunae. Whether you are a disgraced hero seeking a second chance, a thrill-seeker with nothing to lose, or a political prisoner forced into the pits, your path to freedom and power leads through the arena's blood-soaked sands. Survive the gauntlet of monstrous creatures, rival gladiators, and deadly traps to earn your place among the city's elite. But what awaits you inside is more dangerous than any beast you'll face. What to Expect: Action-Packed Combat: A high-octane campaign with a heavy emphasis on dynamic and challenging combat encounters. Including secondary objectives beyond mere survival! Intrigue and Betrayal: Navigate the treacherous alliances within the arena. Glory and Riches: Earn fame, fortune, and legendary status in the cloud city. Roll the Dice! Bring your sharpest wits and a sturdy character, because you'll need both to survive. Game Details: System: Dungeons & Dragons 5.5 (2024), some (2014) Platform: Discord for voice, FoundryVTT for tabletop Schedule: Every Monday, Tuesday, and Wednesday at 9:00 PM Central Time Zone! Come hang out for a session and see if our vibe matches your vibe!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Seattle By Night: (IRL Wash, DC Area Game)
New
Posted 9 hours ago
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Seattle By Night: (IRL Wash, DC Area Game)

Homebrew Homebrew
Roleplay focused Roleplay focused
DC AREA IN-PERSON OFFLINE VTM CAMPAIGN LOOKING FOR MORE PLAYERS 1. Hello, we have some openings in our Vampire the Masquerade/ DnD group. 2. See below: Anarch campaign story that is based in the Puget Sound. Balance between Freeform and dice related play. We are in the beginning of the chronicle and have had some players having to leave recently and may have some leaving in the future. Looking for 1-2 new players. Any experience is welcome. We currently have 4 players. This is a face to face IRL campaign based in the DMV. Story is based in the Seattle area. DM me for details if you’re interested!

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Amalgam
Players
6/6
GM
0/1
Homebrew
en English

Amalgam

Homebrew Homebrew
Combat focused Combat focused
I'm looking for a DM who takes requests or is looking to learn by using an existing homebrew world for a group with six players. I have a game world already mostly put together that I used as a DM but would like to take from the player's side in this instance, the game is an amalgam of various existing nerd culture franchises such as Star Wars, Marvel, DC and anime where the characters and lore exist simultaneously and always have which create a unique setting rich with possibilities for the players to adventure and explore. We live in the Pacific Northwest but having an online DM who lives elsewhere but connects online is totally welcome, looking forward to hearing from you and having fun with you soon! Please DM me if you want more details.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
DnD. DM looking for the players (16-18+)
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

DnD. DM looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
I'd like to play all week, day & time are decided by a group Discord, voice A lot of people that wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, without levels & stats. "Theatre of the Mind" playstyle  I checked all classes & there are a lot of, in my opinion cheating spells. So i'd like, NOT INSIST, that every player has his own, custom spells. Though there are some nice spells in an original DnD. A player can have up to 20 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • With any possible way I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "DnD forest artstation" or "forest artstation" & ambient Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore) Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
LFG
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

LFG

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Trying to put a group together, looking for players! Best schedule is weekdays after 5pm est, but we can work something out. I am DJ and my partner is Shawn, I would like to dm for a group. I've got some ideas for campaigns in mind (5e and 5.5e) that I think would be a lot of fun. AI and pay for play is not tolerated in this group. We enjoy both role-playing and combat, so if you're looking for a new group dm me

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
Cities Witho...
Online
Campaign
Paramnesic Flux
Players
5/6
GM
1/1
Cities Without Number
en English

Paramnesic Flux

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello, friend! We have slots to fill. The campaign is Paramnesic Flux; my schizo cyberpunk, post-apocalyptic homebrew campaign set in the year 2090. The system is Cities Without Number, it is easy to learn and all the necessary resources will be provided to you. We aren't playing D&D, for Christ's sake stop messaging me about it For some context, we are post-WW3, post cataclysmic meteoric impact, and post colony-ship launch disaster. Certain rare individuals can influence causality, represented by the magic and summoning rules. Cybernetics as an industry is slowly losing prominence in favor of gene-splicing and nanite therapies. Most surviving cities are either at higher elevations or have been sealed and pressurized to ensure livable air quality. People uploaded into early-gen cybernetic bodies struggle to find working replacement parts. Corporate-funded enclaves exist in facsimile of ancient cultures, from genuine attempts at recreating historical periods, to escapism thinly veiled in pastiche. The player characters began their story as amnesiacs, no evidence of their identity save for a designation tattooed just above their heart. Goals may vary, from unearthing the memories of your former life, to carving out a name for yourself. As you level up, you will be given basic writing prompts for flashbacks to the character's former life, up to max level. If they die, you will have the opportunity to roll a new character with a normal background. Seeing as you will be joining after session 1, you will have the opportunity to join either as another amnesiac with the same benefits and drawbacks, or as a more normal human. Be advised: there will be gore, prostitution, gang violence, existential dread, political intrigue, slurs, drug use, and other mature themes. They won't be the core focus, but they will be present. It will be a narrative and RP-heavy game, but I include at least one hostile encounter per session if possible. ----- Major influences thus far have been Transmetropolitan, Terminator, Big Trouble in Little China, Ghost in the Shell, A Clockwork Orange, and many many more. Be prepared for the strange. ----- As for me, I have been DMing homebrew 5e campaigns for almost ten years now. Thank God I am finally getting the hell away from that system. The game will be played in r20 and our discord chat every Thursday at 8:30PM EST. 18+ only, a Mic is required. Pop me a message and I will send you a link to the server and help get any other questions answered. And to help repel the sociopaths: this game is about the group as a whole, you aren't the main character.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
D&D 5e Campaign – Looking for 2 Players ( Olympus)
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

D&D 5e Campaign – Looking for 2 Players ( Olympus)

Homebrew Homebrew
No paid games No paid games
Time: Sundays at 6:00 PM EST Platform: Roll20 Starting Level: 5 Players Needed: 2 Campaign Overview The world is locked in a brutal war between the Gods and Titans. Nearly 400 years ago, Zeus challenged Kronos and was betrayed and beheaded. Poseidon and Hades vanished after leading a failed campaign of vengeance. Since then, the Titans have steadily crushed the Gods, forcing many into hiding. Apollo, Artemis, and Ares continue the fight, while many other deities have disappeared, been imprisoned, or abandoned the war entirely. Cities govern themselves, divine power grows unstable, and the fate of the world hangs in the balance. Setting Notes Greek mythology-inspired retelling of the Titanomachy Gods and Titans are real and active in the world Names have power—calling upon a deity may draw their attention Worship is optional Dragonborn do not exist; dragons are considered myths and fairy tales I'm looking for players interested in a story-driven, character-focused campaign with plenty of freedom, exploration, and opportunities to shape the world through their actions. About Me as a DM My Flaws I don't know every rule. I will get rulings wrong sometimes. I am very open to being corrected. Sometimes clues make more sense in my head than they do to players, so don't be afraid to ask questions. I'm not great at doing voices, and I don't expect players to be either. Expectations of Players Table Expectations Communicate. If something is bothering you, come talk to me before it becomes a bigger issue. Participate and engage with the story. Work with the party and with the DM, not against them. Don't be afraid to get creative or weird with your ideas. I want the party to succeed and see the story through. Respect the work everyone puts into the game. Have fun, but take serious moments seriously. Don't treat the campaign like a video game. Avoid metagaming. Don't bring personal conflicts to the table. Stay focused during sessions and avoid unnecessary distractions. Try to stay in character and limit side conversations while we play. Character Expectations I love players who actively help build their character's story. Backstories matter and can influence the campaign. If you come up with new ideas later, I'm happy to work them into the story. Character goals can differ, but the group should still function as a team. Character secrets are encouraged. Whether or not you reveal them is up to you. Have a backup character prepared. Gameplay Rules General Milestone leveling. Everyone gets time in the spotlight. Murderhobo behavior will have consequences. No PvP unless all involved players agree. "It's what my character would do" is not an excuse for being disruptive. Character Creation Roll 4d6 and drop the lowest die. Roll six ability scores. Total score must be at least 72. If not, reroll. House Rules Healing potions can be used as a Bonus Action. Natural 20s on skill checks are not automatic successes. If you use intimidation through direct physical threats, you may use Strength instead of Charisma. Druids and similar concepts may reflavor equipment to fit their character. Encumbrance and normal ammunition are generally ignored unless abused. Magic ammunition must be tracked. Leveling & Death When rolling HP on level-up, you may reroll a 1 once, but must keep the second result. Some encounters, locations, and NPCs may be far beyond your current power level. I won't stop players from making dangerous decisions, but actions have consequences. Roll20 Rules All rolls must be made in Roll20. Do not preroll dice. Only roll when asked. Content Warning This campaign is rated R, not XXX. As with many fantasy settings, topics such as slavery, prejudice, war, and violence exist in the world. I do my best to handle these themes respectfully and without unnecessary graphic detail.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Chargeko (homebrew/classless DnD)
Players
2/6
GM
1/1
Homebrew
en English

Chargeko (homebrew/classless DnD)

Homebrew Homebrew
Newbie friendly Newbie friendly
I know homebrew is vague so to give you a picture, i'll summarize, this campaigh will be open world with a bunch of Quests that you can choose to do or not to do, some Quests are monster hunting, some are odd jobs like being the staff at a busy cafe', some are finding "rare drops", all of this makes for a very well balanced campaigh with fun roleplaying, enagaging combat and interesting exploration. Do note that this campaigh will be using a non-class system that I balanced to the best of my ability to make combat fun. The tools that i will be using for this campaigh, are Discord, roll 20 and Google Docs. (there's not anything that you need to set up, i just need you to be able to use them.) My discord: AquosPlayz77

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Online
Campaign
[FREE] The Whispering Resistance: Ignite Hope!
Players
4/6
GM
1/1
Daggerheart
en English

[FREE] The Whispering Resistance: Ignite Hope!

Homebrew Homebrew
Newbie friendly Newbie friendly
Become the spark that burns down a tyrannical Empire. We are a drama-free, welcoming group of 4 players who actually show up every single week ready to tell a story together. Here's a quick campaign hook! "The reign of the tyrant Zharr is absolute, and hope is a forgotten word. But in this campaign, your specific choices and creative ideas will directly shape the survival of the rebellion. This is a high-stakes game of espionage, stealth, and guerrilla warfare where trust is a resource and every mission is critical. You cannot win in open battle, but with your help, you can strike at the heart of an invincible war machine." The Details: - System: Daggerheart (via FoundryVTT) - Time: Saturdays at 11:00 am EST - The Crew: Level 4. We currently have a Warlock, Bard, Sorcerer, and Guardian who desperately need a 5th (or 6th) member to round out the crew for our stealth and sabotage missions. This table is for you if: - You want a reliable, weekly escape where you can consistently roll dice with good company (and make friends!). - You love the tension of stealth, strategy, and roleplay (remember in daggerheart, there is no "roll for initiative" combat! Fight when you're ready). If you're ready to join the resistance, send me a DM! I’ll get back to you today.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Sweet Dreams are Made of These (An Eberron Story)
Players
5/6
GM
1/1
Savage Worlds
en English

Sweet Dreams are Made of These (An Eberron Story)

Homebrew Homebrew
Roleplay focused Roleplay focused
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Looking for a GM to show us what they're proud of!
Players
4/4
GM
0/1
Dungeons & Dragons 5.5E (2024)
en English

Looking for a GM to show us what they're proud of!

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
Greetings weary traveler, I hope this post finds you well. My fellow adventurers and I are looking for a lovely DM to take us on a daring tale of intrigue and joint story telling!  We’re a group of four friends with varying levels of D&D experience looking for someone who wants to run a campaign they're excited to show off! We love meeting new people, and want to find someone we can connect with and enjoy our time playing with! We know it can be daunting to join an established group of friends, so we’re more than welcoming if you want to invite a friend or two to join the party! That just means more pals for us.  The important game information: - Our preferred play time is 1:30-5pm EST Wednesdays, but we want to stay a little flexible on a case by case basis. - We're looking to play 5.5e/2024 as it's something we haven't gotten to sink our teeth into yet, but we're amenable to 5e/2014 if need be. - While we don't like to go crazy with it, we enjoy having the freedom to pitch and discuss homebrew, and would love to see it from your end as well! - Foundry is our strong preference for VTT, but we aren't opposed to Roll20 or something else if absolutely necessary. We by no means ask for visual for every scene, but battlemaps for planned combat is our one requirement. - D&D Beyond is our preferred way to do character sheets. I personally own most of the sourcebooks, and am able to share them with you and the group. We do enjoy and would like to make use of the third party books on website as well. - Our group’s preferred content ratio is something along the lines of 60/40 roleplay to combat.  Now, a little about each of us so you can get a general vibe for the players to see if you think you’re a fit for our group. Nora:  Hello! I’m Nora, 25, and I use she/they pronouns. I’ve been playing D&D for about six years now and ever since I started I’ve been hooked. It very quickly become one of my biggest hobbies and is very lovely escapism. I love fantasy a lot, I love a good book, I’m a big fan of the Percy Jackson franchise and the Cosmere. I play games like Fire Emblem, Halo, XCOM 2, Valorant, Baldur’s Gate 3, Lethal Company, etc, etc my taste in games is all over the place. My top 3 movies are Train to Busan, Scott Pilgrim vs. The World, and Inception. My music taste is all over the place, but I’m really into Beach Bunny lately. I’m also a writer and streamer, I could honestly yap for awhile, but we can get to know each other more over some D&D and hopefully some games :)  Arlo: Hallo! I’m Arlo, I’m 23 and use they/he pronouns. I have veeery little experience with playin’ D&D (so expect a lot of questions) and I truly want to change that with my friends! I’m currently getting my D&D fix through the “Dungeons and Daddies” podcast. Games that I enjoy include the entire Ace Attorney series, Undertale/Deltarune, Hades and much much more! My comfort movies include Everything Everywhere All at Once, 13 Going on 30 and Up. I pretty much enjoy every kind of music genre but my favorite artists are Laufey, Twenty One Pilots and Sleep Token. I’m always down to parallel play and create new friendships with the help of questions that span from super silly to seriously thought provoking. Talk to you soon, future bestie! Isaac:  Hey! I’m Isaac, 25, he/him. I’ve been playing D&D (with Nora!) for ~6ish years as well. I’m a 5e DM myself, about to hit 3 years of my first campaign this month, which is crazy to think about. Stories and narrative experiences have always been a love of mine, and I’m always trying to broaden my horizon when it comes to art as a whole - whether that be physical art, books, video games, music, or anything else you can express experience with. A few of my favorite games, in no particular order, include Halo Reach, Rimworld, Risk of Rain 2, Dark Souls, and Minecraft. I’m looking forward to meeting a new friend or two! Ashley:  Hii! I’m Ashley (Ash works too), and I go by she/her pronouns. I’ve been playing tabletop for about 3 years now, but not too much D&D. I tend to play World of Darkness and homebrew, custom systems more often. Despite that, I am still familiar with 5e…I’m just not too privy to metas nor an expert! Apart from tabletop, I love competitive reality tv, reading, writing (especially world building),, and of course gaming. Dead by Daylight, Divinity, Borderlands, you name it, I’ve probably heard of it or played it. In the fall I’ll be in my final year of game design, and the hope is to become a narrative designer one day, whether that be for digital or analog games! I’ve been itching for a new campaign to roleplay in with a setting that has room for compelling storytelling, so I’m looking forward to the new adventure! When it comes to RPGs, we all love to be invested in roleplay and enjoy any opportunity to engage with the world and the characters within it. We also like having the chance to just sit around a campfire or a table and chat in character! For combat, we enjoy strong, important fights that have meaning and weight to the story. While we aren’t necessarily looking for anything super gritty, we don’t shy away from the occasional character death should it happen and makes sense.  For a setting, we’re really hoping to find someone who wants to show off their passion and hard work they’ve put into crafting the campaign. Whether it’s completely your brain child or a pre-existing setting doesn’t matter to us. We just want to see what you’re proud of and are excited to share. You being excited about your world will just spread that excitement to us. If you've made it this far into the post, make sure to mention your favorite subclass in the last box of the form! Like it was said earlier, we’re really looking for someone who’s not afraid to just hang out! Talk to us about your favorite D&D character, or the book you’re currently reading, or an anime that you just watched, etc. If you’re going to be completely radio silent in-between sessions, I don’t think you’re going to find the right group in us.  This is a very inclusive group, bigotry of any kind is not welcome. If all that wonderful information sounds just right for you, go ahead and fill out the form below and we’ll contact you at some point during the week. I’ll make sure the post is marked as closed whenever we find the one, so if it’s not, help yourself!  https://forms.gle/W5n3sRHmneNwR69R7

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
My Hero Academia The New Generation
Players
0/5
GM
1/1
Vampire: The Masquerade
en English

My Hero Academia The New Generation

Homebrew Homebrew
No paid games No paid games
My Hero Academia The New Generation  This campaign takes place just after the timeskip of the final episode of the anime, your characters will attend the U.A. and attend the school where you will learn to hone your skills. As you young heroes attend U.A. you will encounter events that unfold that will forever change your world as a new "super villain" is slowly emerging from the shadows. Campaign style: Balance between Roleplay and Combat, as well as character development. Platform: Discord and Theatre of the mind. Players: Looking for 4-5 players to commit to a long term campaign. System: D10 system that i heavily converted to fit the My Hero Academia theme and setting.  Schedule: Depends on the players as my schedule is heavily open, if I get more players i can setup another group.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
High Lords of Terra (5e/5.5e homebrew) (21+)
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

High Lords of Terra (5e/5.5e homebrew) (21+)

Homebrew Homebrew
Roleplay focused Roleplay focused
Intro to Terra If you’re coming from Faerûn, think of Terra as a vast continent that used to feel like one big, functioning empire. A tradition of feudalism, with noble "High Lord" houses ruling over their regions. All offering allegiance to a central authority, the most powerful noble house, Arista, and crowned it's leader as the First Lord. So the Legend Goes At the dawn of this world, the Gods watched our people struggle to survive in an unforgiving world - Early settlements decimated by violent storms. Explorers slaughtered by ferocious beasts. To have a chance at survival, these benevolent Gods gifted the lands with powerful spirits. And for the inhabitants, an ability to bond with these spirits. As these lands were conquered, creatures brought over were quickly surpassed by Humans, who found they could tame and even command these spirits. For thousands of years, these settlers fought and struggled to secure as much power for themselves as possible. Anarchy, chaos, and endless bloodshed, with the most vulnerable most at risk. It was not until those wielding the most powerful elemental magic banded together that law and order was able to form. Rather than fighting each other, they spread across the lands in a uniform effort to end the violence. Forming what are now known to be the High Lords of Terra. These High Lords rallied behind the most powerful among them, First Lord of House Arista. For generations, there was peace among the world. Humans across Terra in harmony with one another and their spirit blessings, working together to build great cities, sprawling farmlands, relying on each other for protection. The Civil War starts... Nearly one hundred years ago, tragedy struck when the First Lord passed away, leaving behind two sons with competing claims to the throne. The older son, born of an illegitimate affair with the High Lady of House Kalara, vied for the throne against his younger brother, son to the First Lord's wife. The conflict immediately turned bloody amongst the High Lords. On one side stood the loyalists, supporting House Arista and the rightful heir to the throne as appointed by the King's betrothed. On the other stood the would be usurping traditionalists, who sought to uphold the laws of succession. They rallied behind House Kalara. Now, a century later, the realm remains divided, locked in a never-ending struggle for power and dominance. The loyalist houses of Teos, Retosia, and Pytion stand firm in their support of House Arista, while the traditionalist houses of Sultern, Rhodes, and Toria remain steadfast in their allegiance to House Kalara. As the conflict rages on, the fate of the realm hangs in the balance. One thing is certain - It cannot survive another century of civil war. A Forgotten Evil Stirs... While the realm is torn apart by war, a new shadow rises. Mysterious disappearances reported near the uninhabited forest. Legend of an undisturbed kingdom made of wax in it's center. Ghost stories of an ancient evil laying dormant... now waking up. ------------------------------------------------------------------- Hello! Looking to stretch myself and finally start a new table with a homebrew I've been putting together for a few years. Looking for players that are in a similar timezone (PST). I'm also a parent, so would be looking for evening sessions after kiddos are asleep (~7pm PST). The world's lore is loosely inspired by Jim Butcher's Codex Alera series, mashed together with Faerun. Familiarity with source material is not required or expected at all. Lore will be provided on this world, and the unique elemental powers ALL characters will have access to... With this world, there will be some restrictions on the Player Characters. All playable characters at this time will be Humans. Most classes are workable, though the system really lends itself to Martials/Half-Casters. I would highly recommend using one of those. I'm not a major Rules Lawyer, big believer in Rule-of-Cool and being adaptable. Improvising and leaning into the roleplay is where the magic happens. There will challenging, purposeful combat but not a meat-grinder style of a campaign. Getting the right dynamic is very important to me, so will definitely be intentional. Would also love some diversity (both in character and out of character) at the table. If this sounds interesting, please reach back out! Would be happy to discuss further and share more info on the lore to make sure it's a good fit. Regardless, best of luck to you on finding the right table. :) Cheers, Windy

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
Huntsville
Campaign
The Last City
Players
3/6
GM
1/1
Daggerheart
en English

The Last City

Homebrew Homebrew
Roleplay focused Roleplay focused
We are playing a custom campaign frame in preparation for publishing. The theme is mutant fantasy, where alchemy and mutational magic have warped and altered the world and the creatures within it. The PCs live in the mile-high walled metropolis and venture out into the chaos to retrieve resources.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Terror Of The Red Roil
Players
1/3
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Terror Of The Red Roil

Paid game Paid game
Homebrew Homebrew
“That treble dread, an’ blood a’ boil Have not ye felt, til spied The Roil” TWO MORE THURSDAY SEADOGS BE NEEDED! Be any man, woman or other bold enough to join us doomed sods seekin’ to find that truest dread of the Lucidian Ocean… The Terror of the Red Roil🩸 Those stout of heart an’ loose of moral, read on…. Beginner & LGBTQ+ friendly Pay To Play Campaign with new and experienced players welcome! 💪 Touchstones for the campaign are Assassin’s Creed Black Flag and Pirates Of The Caribbean 🏴‍☠️ Details below! Game - Terror Of The Red Roil - A 5e Seafaring Campign For New Players & Critters (5e, Legacy Rules) Group - Online - Zoom (Video+Voice), Discord (Rolling) and Encounter+/Theatre Of The Mind (Combat) Experience - 8 years GM experience Start Time - 7pm GMT Thursdays Regularity - Fortnightly Length - 10-15 Sessions Levels: 4-6 Resources Needed - Zoom + Discord Account Game Style - In the style of Critical Role and Dimension 20 (focus on Role Play, Inclusion and a balance of Exploration, Social Interaction and Combat) Price - £15 p/session, with Session 0 being free! ABOUT THE GAME This homebrewed adventure is a seafaring campaign set in Exandria, designed to evoke echoes of the Golden Age Of Piracy 💀 It’s very suitable as a starting point for new players who are lookin’ to dip their toe into the world of DnD in a welcoming environment, and for players who are either fans of Critical Role who have yet to experience a game set in Exandria or fans of pirate based media, with a focus on immersive storytelling 🐉 The adventure will follow a rag tag group of adventurers chaotically thrust together onto a voyage across the sea, searching for the infamous mythical vessel: The Red Roil 🩸 ABOUT THE GM Hey gang! Sam here (He/Him), LGBTQ+ Professional GM and veteran Critical Role fan 💪 My GMing style is most inspired by Matt Mercer and D20’s Brennan Lee Mulligan, Session 0 and a number of Safety Tools will be in place, as well as Music, Atmospheric Sounds and Voice Modulating Effects 🎙 I currently run 4 weekly professional games as well as two home games, and have experience in acting and improvisation (10 Night Theatrical Run at the Edinburgh Fringe, 5 Years with an Amateur Dramatics Society) as well as communication & conflict resolution (Level 2 & 3 in Counselling Skills) 🎭 Here’s a link to my professional page if you’d like to read some testimonials from my current players 👍 https://www.facebook.com/share/17xiPNtLGF/?mibextid=LQQJ4d WHAT YOU’LL RECEIVE As part of this adventure, as a player you will receive: -Private collaboration with myself before Session 0 to help craft a character that you’ll be excited to play and will feel like a living part of the world 🪶 -A brand new, colourful seafaring story, personalised to the unique set of players at the table 🏴‍☠️ -At least One Significant Connection/NPC from your character’s backstory included as part of the adventure 📚 -A Common Magic Item to start the game with linked to your character’s backstory🔮 -A Free Feat for your character to start the adventure with (no double Feats for Variant Humans) 🏋️‍♂️ -The option of your character starting with a Fettle: a minor debuff linked to their backstory to add depth to them (rolling on the Wild Magic Table for spells for example) in exchange for a +1 to any ability score ⚖️ -The chance to dress up as your character during sessions (To help enhance the immersion, the GM will be dressed appropriately and players have the option to wear at least 1 or 2 items of clothing to help match their character’s appearance, full cosplay is also an option) 🛡️ -The chance to join a vibrant and welcoming gaming group that is enthusiastic and supportive of each other 🖤 HOW TO JOIN Looking for players who are LGBTQ+ Friendly and 18+ (age, not hit points) 👍 If you’d like to know more or get involved, feel free to DM me with the following info: -Name -Preferred Pronouns -A Bit About Yourself & Why You’d Like To Join -1 Or 2 Character Concepts That You’d Be Interested In Playing Any questions just let me know! 🙂 Cheers! 💪

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Alabastro
Players
0/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English es Spanish

Alabastro

Homebrew Homebrew
Roleplay focused Roleplay focused
Bienvenidos a Velora Meridia fue alguna vez la joya de Erindor. Hoy es una máscara de alabastro — impresionante por fuera, hueca por dentro, y agrietándose bajo el peso de todo lo que pretende sostener. El Escenario Este es un mundo Arcane-punk donde las instituciones no solo gobiernan — *asfixian*. La Orden Lumen controla lo que la gente cree. Industrias Heliox controla lo que la gente respira. Y más allá de los muros de la ciudad, el Imperio de Korva ya no está tocando la puerta. *Está empujando*. El sistema fue diseñado para durar para siempre. No va a durar. El Corazón Debajo del mármol y la propaganda está El Bajo — la parte de Meridia que la ciudad finge que no existe. Es ruidoso, desafiante, y *vivo* de formas que los poderosos no logran comprender. Aquí es donde se libra la verdadera guerra. No con ejércitos. Con supervivencia. El Juego Olvídense de los héroes elegidos. Olvídense de victorias morales limpias. Sus decisiones no se miden en bien y mal — se miden en *consecuencias*. Son actores dentro de un sistema en colapso, y tener razón no los va a proteger de ser aplastados. Cada facción tiene su lógica. Cada alianza tiene su costo. Y la ciudad no le importa por quién están apostando. Mientras el poder se destroza a sí mismo, algo más antiguo se mueve en la oscuridad — algo que ninguna facción está viendo venir. Algo que hace que la política parezca pequeña. Detalles Técnicos Sistema: D&D 5e (Edición 2024) · Modalidad: Virtual · Personajes recomendados: Clases y razas base del PHB · Tono: Intriga política, sabotaje industrial y misterio cósmico. _____________ Welcome to Velora  Meridia was once called the jewel of Erindor. Today, it's an alabaster mask — breathtaking from the outside, hollow within, and cracking under the weight of everything it pretends to hold together. The Setting This is an Arcane-punk world where institutions don't just govern — they *suffocate*. The Lumen Order controls what people believe. Heliox Industries controls what people breathe. And beyond the city walls, the Korvan Empire isn't knocking anymore. It's *pushing*. The system was designed to last forever. It won't. The Heart  Beneath the marble and the propaganda lies The Lower District — the part of Meridia the city pretends doesn't exist. It's loud, defiant, and *alive* in ways the powerful can't comprehend. This is where the real war is being fought. Not with armies. With survival. The Game Forget chosen heroes. Forget clean moral victories. Your decisions aren't measured in good and evil — they're measured in *consequences*. You are players in a collapsing system, and being right won't protect you from being crushed. Every faction has a logic. Every alliance has a cost. And the city doesn't care who you're rooting for. While power tears itself apart, something older stirs in the dark — something none of the factions are watching for. Something that makes the politics look small. Technical Details System: D&D 5e (2024 Edition) · Format: Virtual · Recommended Characters: PHB Core Classes & Races · Tone: Political intrigue, industrial sabotage, and cosmic mystery.

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Campaign
Kingdom of Karmont
Players
0/6
Paid game
Paid game
GM
1/1
Advanced Dungeons & Dragons (1...
en English

Kingdom of Karmont

Paid game Paid game
Homebrew Homebrew
DETAILS Online, AD&D 1e/homebrew campaign with the developer of AD&D Toolkit.  Tuesday nights 6:45pm - 9:45pm EST. REQUIREMENTS - Discord and working mic - https://roll20.net/ account - https://adndtoolkit.com/ account - $10/player/session DESCRIPTION Karmont is a small, frontier kingdom nestled among a series of mountain ranges near the coast of a largely unexplored continent.  The namesake capitol is cradled in the tallest peaks, far to the north.  Beyond the mountains are desolate lands, ruled by all matter of foul creatures.  Tantalized by the hopeful promise of treasure hordes and riches uncounted, adventurous types have been settling the coastal side of the mountains for decades now and continue to push northward. Kobolds, Goblins, and ill-mannered creatures of all sorts continually raid what cities have taken root in the fledgling kingdom.  Their ultimate aim is to drive all good peoples south, into the ocean from whence they came.  Thus the King has vowed to eventually press his forces beyond the mountains, to bring the fight to the enemy and put a permanent halt to their machinations and all of the resulting incursions.  Will you find treasure and glory in this wild, hinterlands?  Will you be able to stamp your mark as a hero of Karmont? CONTACT Email: info@adndtoolkit.com AD&D Toolkit:  https://adndtoolkit.com Discord:  https://discord.gg/EvjygRDvat Reddit: https://www.reddit.com/r/dnd1e/ Youtube: https://www.youtube.com/@adnd-toolkit

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[6:30PM EST] [5E] Looking for DM/GM on Saturdays
Players
4/5
GM
0/1
Dungeons & Dragons 5E
en English

[6:30PM EST] [5E] Looking for DM/GM on Saturdays

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
Looking for a Dungeon Master!  Our group is currently searching for a DM to lead an online D&D campaign in tandem with our other session.  We’re a group of players in our 20s and 30s, with a mix of newer and moderately experienced players. Many of us got into D&D through podcasts, streams, theorycrafting, and one-shots and are eager to continue growing as roleplayers and adventurers. What we’re looking for: • A patient and friendly DM • Someone who enjoys storytelling, roleplay, and helping newer players learn • Weekly online sessions via Discord • 21+ preferred • Beginner-friendly atmosphere A little about us: • Relaxed, welcoming, and inclusive group • No drama or toxicity • We value collaboration, creativity, and having fun together • Active community outside of D&D with gaming, anime, art, and general hangouts We’re looking for someone interested in building a long-term campaign and becoming part of a community, not just running a game. If this sounds like something you’d enjoy, send me a message and let’s chat!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Phandelver & Below: The Shattered Obelisk
Players
6/7
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Phandelver & Below: The Shattered Obelisk

Roleplay focused Roleplay focused
Homebrew Homebrew
Looking for 2-3 permanent players for a weekly Saturday online campaign of "Phandelver and Below". The campaign is already in 3 sessions, but some of the players have dissapeared since the start of the game and some find it difficult to take part every week.  Each session will run approx. 3-4 hours. IMPORTANT!! Before reading on, be sure that these session starting times are suitable for you.  Sessions will be held starting from the time that is listed. TIMEZONES (all same time slot/starting time, depending on your region): GMT starting at 2:00 pm CET starting at 4:00 pm EST  starting at 10:00 am CST starting at 9:00 am The meat on the bones: Game will be held in English. Spoken and written english on an easily understandable level is a requirement. There will be a grammar test for the barbarians. Voice-chat will be through discord. VTT: Owlbear Starting lvl: 2 Ending level: 4 if you do not want to play past the first 4 chapters, otherwise ~12 XP gain: both milestone and traditional, bonus individual XP for good roleplaying. Books and references: All 5.5e core books + 5ed and 5.5ed major supplementary books. Detailed character backstory (non-AI generated) is a requirement to be accepted into the party. Discord: mekaso

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Dragon Ball - The Mystical Adventure
Players
0/4
GM
1/1
Homebrew
en English

Dragon Ball - The Mystical Adventure

Homebrew Homebrew
Playtest Playtest
Osu! I'm Loke! I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed! Game Features: - Dice Pool & Success ("Hit") Based [1d6 => 4 = 1 Hit] - Trait System. They establish facts and modify rolls by adding or subtracting Hits - Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page - Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters. Quickplay

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
Untitled until further notice
Players
3/3
GM
0/1
Dungeons & Dragons 3.5
en English

Untitled until further notice

No paid games No paid games
Homebrew Homebrew
The three of us are veteran players, typically one of us is DM but we want to play together this time around. We are seeking a dm who makes the game fun, we do not want heavy story or rule goblins rather someone who is laid back and fun. We like homebrew options and no restrictions on races or classes. If this is you hmu!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ravenloft : Hunt within Domains of Dread !
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Ravenloft : Hunt within Domains of Dread !

Paid game Paid game
Combat focused Combat focused
Welcome back to Ravenloft ! With the upcoming new book, I will be doing a new custome game themed around Ravenloft ! Main story would be about exploring other Domains of Dread, and not just Barovia ! You will get to experience and see more unique, gothic horror filled, worlds with their own cursed residents ! About time: I have sessions run at least 2 hours and if possible up to 3. Time would be Mondays 10 PM EST About DM : I am an experienced DM of 6 years making a new campaign open for new players to join. I'll be happy to teach and explain anything about Dnd. I am happy to accommodate any type of player, as long as they are not disruptive and are not causing issues for me or any other players. I tend to do more RP then Combat, so expect about a 60/40 split, if not 70/30. About Cost : I ask for 20 USD payment at least 24 hour before the session. Refund will be made with reasonable situations as well as refunded at the end of session if you're not willing to continue. About character creation: Lvl 1, 2024 Ruleset Stat will be rolled with a minimum of 70.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Mistra Tournament
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The Mistra Tournament

Homebrew Homebrew
Roleplay focused Roleplay focused
I am a new DM starting out with my first campaign. I value all three pillars of D&D (Combat, Rollplay, and Exploration), where each part complements the others, with emphasis on grounded sincerity during roleplay. But I am a fan of the rule of cool. Additionally, I'm running some homebrew rules for my campaign that are a bit in-depth. Please check them out before deciding to join:  https://www.worldanvil.com/w/jordaheim-rpathos/a/rpathos-d26d-changes-article    Story: Mistra's Isle. The crossroad of the four shores. A former pirate haven turned thriving trade port and elven colony, extending the reach of an old alliance across the known world. Situated along the Gilded Road, it is both a reprieve for weary travelers and a volatile den for opportunists. Every race, every creed, and every coin eventually passes through its harbours. Every four years, the island hosts the Grand Mistra Tournament. Warriors from across the world answer the call — soldiers, sellswords, wanderers, and the quietly desperate — all flocking to compete for fame, fortune, and glory. You are one of them. Whatever your reason for being here, success hinges on more than steel and might. The arena is only part of it. Teams fight on a schedule, but the bold can challenge anyone, anytime — provided they have the nerve and the plan to come out the victor. Between fights, the city is yours. Scout your competition, court your allies, spend your winnings well, and rest when you can. The tournament rewards the prepared as much as the strong. So. Will you test your mettle in the arena? Immerse yourself in the power struggles simmering beneath the city's polished surface? Or is there some grander ambition driving you here that has nothing to do with the prize?

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Novymirn (Full-Homebrew)
Players
4/5
GM
1/1
Homebrew
en English

Novymirn (Full-Homebrew)

Homebrew Homebrew
Roleplay focused Roleplay focused
**Am going to host another campaign of my Novymirn world, first campaign is full, thats why the 0/5 so slots open! **Probably for friday night, saturdays or sundays noon. ***Some of the ART of the campaign is AI generated, however we dont want to encourage/promote or claim it as real art, I just simply lack the funds and time to create the assets. The worldbuilding/writing is free of AI. Just a disclaimer if you arent fine with that. Imagine a dark high-fantasy cold world with snowy magical forests, cool pairies and the usual abandoned tank wreck next to a decaying base. In sense thats the world of Novymirn, my homebrew project I have been working on for years, that is lightly taken inspiration from the anime "GATE" as its in a way a clash between fantasy and modern, but its not actually the focus, which in true is the mysterious nature of the world, how it works and what happened. And the clash is the society and history found: the native 'beastfolk' or Zvernarod have built a late-medieval fantasy civilization here, using glowing crystals to cast powerful spells and scavenging strange, ancient metals from long-vanished ruins to forge their weapons. Meanwhile, a dwindling army of normal Soviets who marched through a mysterious portal decades ago are now permanently stranded here, clinging to their firearms, tanks, and a heavily fortified bunker-state. Thats the very brief introduction, and there alot more... About Me First -Language & Timezone: I speak both English and Spanish well, and I’m in the CST/CT Timezone. -Experience: I’m not super experienced running official D&D (I've only done a couple), I have ton of text roleplaying and creative writing experience. Since we are using a system built from scratch, we’ll all be learning, improving, and building this together. -The Logistics: We'll do sessions via Discord voice chat (no cameras needed, though I don't mind them). I'm aiming for weekly or bi-weekly sessions. I’m flexible with the schedule but would prefer late-night CST. Would like to record the sessions and possibly upload them. What to Expect from the Game -The Focus: The campaign will focus heavily on roleplaying, exploration, world immersion, and player interactions. -The System: I use my own super-simplified dice-rolling system. It's designed to let us focus way more on narrative and roleplay, while still keeping that fun luck-vs-skill factor of the dice. -Work in Progress: I’m actively working on this world. It’s mature enough to play in, but expect quite a bit of reading for character creation and immersion. I even have a work-in-progress online character creator form you can use! -Customization: Because I'm still developing the lore, I only have a few official species fully written out. I am totally open to homebrewing custom, in-lore species with you. Expect a few lore holes here and there, but we can fill them together. Who I'm Looking For -Mature/Adults Only: I don't want to deal with any out-of-game drama. -Genuinely Interested: People who actually want to explore the world, find out about its weird nature, the places, and the people. At its core, this game is about discovery. -Reliable: Consistency and punctuality for sessions is huge for me. -Any Experience Level: I don't mind if you are a total beginner or a veteran—I'll need to teach you how I run things anyway!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Goodyear
Campaign
Goodyear, AZ Offline D&D 5e
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Goodyear, AZ Offline D&D 5e

Homebrew Homebrew
Roleplay focused Roleplay focused
Goodyear 5e homebrew campaign forming — looking for 3–5 players Hi! My wife and I recently moved to Goodyear and are looking to start an in-person D&D 5e campaign. I’m a longtime/forever DM by preference and have run multiple multi-year campaigns. System: D&D 5e ('24 preferred, '14 fine) Schedule: Weekly Saturdays or Sundays, likely late morning/early afternoon Session length: Around 6 hours Location: Goodyear, hosted at our house after we’ve had a chance to meet/chat first Style: Emphasis on roleplay and challenging encounters in a homebrew campaign. We’re looking for players who are willing to speak in character during in-game social interactions. You don’t need a character voice, just make sure we can tell in character vs out of character. We’re especially hoping to find at least one more woman for the group so my wife isn’t the only woman at the table. If that sounds interesting, message me on Discord and we can talk campaign style, expectations, and fit.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Arris Homebrew D&D 5e campaign
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Arris Homebrew D&D 5e campaign

Homebrew Homebrew
Adult Adult
Currently running a homebrew D&D 5e campaign but could use a couple more players to add to the three we have now so that we can have at least a playable game (3+) if/when people have to drop out. The sessions are at 12:30 pm UK time on Saturday afternoon, run for around 4 hours and are set in my high fantasy homebrew setting of Arris at level 5 where the party are currently fighting the Tiamat Cult in the large town of Ashbourne. The sessions tend to have a decent amount of humorous roleplay and combat, and the content is for 18+ players. Ideally looking for some players with experience of 5e but that's negotiable. Currently using Discord for voice and D&D Beyond Maps as the virtual tabletop and character system.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
2 friends looking for a group or GM
Players
2/3
GM
0/1
Pathfinder 1
en English

2 friends looking for a group or GM

Roleplay focused Roleplay focused
No paid games No paid games
Availability Thursdays at 8pmEST Description: me and a friend wish to play a game of pathfinder 1e but want a break from running so we're hunting for a group or GM willing to run for us, I want to play a skeleton using the templates system who through a necromantic ritual gone wrong awoken from a mindless state to being sentient and sapient with my own will who wants to be a hero, my friend isnt sure what they want to do yet however Preferences: EITR is a must, preferably gestalt, lots of roleplay as much as battling, a indepth homebrew setting or Galarian is fine we would like to explore but also like story, kinda like a hay ride you can freely jump on and off

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Clarksville
Oneshot
"Blood Rose Festival"
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"Blood Rose Festival"

Paid game Paid game
Newbie friendly Newbie friendly
@TCB Games & Collectibles. 656 Eastern Blvd Clarksville, IN Time/Date: June 13th, 2026 1:30pm est Age: 13+ D&D 5e 2024 DM: Coralee $5 seat fee Level 5 Manual roll at the table/Standard Array/Point Buy Pre-made characters will be available as well. Synopsis: In the domain of Valachan, there grows a very special flower; The Bloodrose. This flower only blooms once a week every century, during the Hunter's Eclipse. It is rumored to be a powerful spell component and can be steeped into a tea that gives vampires a power boost. However, the stories warn that it can be highly addictive. During this festival, a competition is held. The barons of this land choose champions to pit against warriors brave of heart and strong of spirit, where they must use their brawn and brains to evade the champions. And the champions are out for blood. Sign up in store at TCB or on our Discord https://discord.gg/BkZG8g9aC6

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Clarksville
Oneshot
"A Darker Trail"
Players
3/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

"A Darker Trail"

Paid game Paid game
Homebrew Homebrew
@TCB Games & Collectibles. 656 Eastern Blvd Clarksville, IN Party of 4-6 1st level characters; point buy for stats June 13th 1pm. DnD 5e 18+ DM: @wonkav8 (Brian) $5 entry fee The group is venturing home to Vallaki after escorting musicians back to Skald in Kartakass after their performance at the season festival. A local there advised the party take a shortcut through the ancient Red Tear forest to avoid going around the Lake of Red Tears, some nonsense about spooks and nasties and people going missing in the ruins east of the lake. Upon heeding this well intentioned warning, they now find themselves lost in unfamiliar woods and darkness is setting in. Since choosing the less sinister of two trails, the party has felt uneasy as if something has been following them. The farther along the chosen trail they go, the narrower and less travelled the trail looks. Finally, a clearing opens where a dimly lit moss covered cabin sits at the far side of the clearing. A frail looking elderly woman sits on a rocking chair next to a hulking male sitting on a huge stump. The woman stops rocking and waves. In the distance, a howl unlike anything you have ever heard echoes through the forest. The last glimpse of daylight is barely providing any light through the forest canopy. The wave becomes a frantic gesture towards the cabin. Sign up in store at TCB or on our Dscord https://discord.gg/BkZG8g9aC6

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
A dnd 5e homebrew
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

A dnd 5e homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello I’m looking for people the age of 13+ to play a homebrew game of dnd we will be using 2014 rules and we will be using roll 20 and discord to play online. The group already has a dm / gm

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Tabletop RPG
Tabletop RPG
SF2E
Starfinder 2E
Online
Campaign
The Periphery (Thurs 1pm EST)
Players
4/6
GM
1/1
Starfinder 2E
en English

The Periphery (Thurs 1pm EST)

Homebrew Homebrew
Roleplay focused Roleplay focused
Very open to new players and helping them through the process so long as they are ready to learn. Really I just want to have good character work and a collaborative story!  Looking to start a Starfinder game in a homebrew universe in the next few weeks, possibly up to a couple of months before starting. I will ask for a decent amount of player input with some of the worldbuilding, as I have quite broad strokes (which luckily means you can really bring a scififantasy character to life!) but not too much detail, and I really thrive with direction. The campaign will focus on a) destroying/escaping evil dictator and b) personal backstory sandbox stuff. And a little time magic/ancient times/eldritch horrors beyond imagination. We have a decent pool of players already but I'm looking for some fresh blood to trial with the group and keep some freshness to our tabletop group (also possibly to try some Mythic Bastionlands with in the meantime while I am prepping the campaign!!) Please find the lore I've worked on so far below, it should be enough to let you know about possible character motivations and backgrounds, though note it does not span all locations nor all possible races. I want people to have fun with alien ideas really, nothing too "silly" as I want a serious, character driven game, however all kinds of aliens that could be relatively 'serious' are fine. Also all kinds of fantasy creatures, though I have added some of my own flavour to them!  https://app.kanka.io/w/the-periphery Will require using foundry (a VTT, browser based) and discord with decent mic :) Lastly, this is the message I have relayed about the intentions of the game so far to my existing players: > Characters of the initial Periphery campaign will be dual-classed, ancestry paragon, free archetype PF2e+SF2e player characters of second level. They will achieve greater heights through milestone levelling.   > In terms of story, player characters (PCs) will be folk who were born on or ended up on the planet Ethos.This is a dead end for most people in the Periphery, however they came across subtle messaging or an outright invitation by a member of the Dawn's Aegis to join on Captain Seraphim 's maiden journey on a secret spaceflight route that might finally carve a way out of the Canorous system and into a safer, more free star system where they are free to plot Kinndra Baudelaire's demise. PCs will need a reason to see this to completion, as the campaign will be player driven in the story. Without proper reasons to do things and go places, nothing will happen and the game will fizzle. If you do not have a good reason, you will be asked to rewrite your motivations until you do.  > Players are expected to understand these terms prior to session 1, hence the wiki where many things can be clicked. I encourage clicking around to see if there is either additional information or a link to something else for your understanding. Please ask any questions, as questions you have, others likely do as well.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Adventure is out there
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Adventure is out there

Homebrew Homebrew
Roleplay focused Roleplay focused
It’s going to be an open-world, island-hopping sandbox campaign set in a homebrew world. The vibe is heavily focused on exploration, player freedom, and discovering weird uncharted places, so where you sail and what you choose to pursue is entirely up to the party. Logistics: Schedule: We are doing a guaranteed session every Friday. The exact time is still flexible based on what works best for the group. If everyone is hooked and our schedules align, I am also totally down to run extra sessions during the week. Platform: We'll be using Discord for voice chat. Maps: I have digital maps fully set up and ready to go for combat and tactical encounters. Whether you're a veteran or relatively new to 5e, you're welcome at the table as long as you're reliable, respectful, and excited to drive your own story. I am in EST time zone If you're interested, just shoot me a DM with your general Friday availability and a quick note about the kind of character you enjoy playing. Let me know if you have any questions!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Cursed Star
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

The Cursed Star

Homebrew Homebrew
Roleplay focused Roleplay focused
Months ago a shooting star struck deep into the Darkwoods. Hundreds have banded together to brave the dangers of the forest. Some for knowledge, some for thrills, and most for profit. The “star” that fell is no mere rock. It corrupts. It calls. Some claim to have seen it from a distance, and barely escaped from its protectors. There are tales of scouts going mad and turning their weapons on each other upon finding fragments of its shattered tail. Rumors spread like wildfire . . . Is it the soul of some dark power, escaped from their deathless torment? The beginning of the long road to Armageddon? A magical artifact cast to the stars in ancient times to be kept from mortal hands? A new deity, spawned from the woes of the world encased within the stone? This is a story of heroes not chosen by fate, but who see the path to greatness and seize it no matter the cost! Those desperate, curious, or foolish enough to answer the call, and the those who may shape the histories of the world, if their wits stay about them and Lady Fate is pleased. The path ahead will be perilous, and only the wary will survive. Embark if you dare. What to Exepect Heavy roleplay and character-driven storytelling Rules-light, homebrew-friendly gameplay (with no focus on strict mechanics) A living world shaped by player choices Mystery, exploration, and infrequent but dangerous combat. Game Details System: D&D 5e (2014 base, heavily adjusted) Platform: Online (Voice + A Simple VTT) Group Size: 3-6 players Schedule: (7pm to 10pm) Available every day. Experience Level: All welcome Character Guidelines Start at level 1 Characters should have a reason to enter the Darkwoods Strong personalities and personal motivations encouraged Homebrew and creative concepts welcome (run it by me first) Looking For Players Who Enjoy collaborative storytelling over optimization Lean into character flaws and growth Are respectful, communicative, and engaged Like mystery, tension, and a bit of weirdness The star is calling. What are you willing to sacrifice to see your ends satisfied? Apply below, I will have one table every day of the week, and can make room for everyone! https://forms.gle/Q5DQHhpP2b5Ac58aA

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
[Online][5e/5.5e 2024] The Broken Chain
Players
6/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

[Online][5e/5.5e 2024] The Broken Chain

Homebrew Homebrew
Combat focused Combat focused
The Broken Chain is a story-heavy dark fantasy campaign featuring: Character-driven storytelling Tactical combat encounters Cinematic boss fights Custom combat systems built on 5e/5.5e Long-term character progression Collaborative roleplay The campaign is designed as a planned 4-Act story(22-25 session). With up to 2 expansion that are being worked on right now(adding about 25-50 sessions) Looking For 1 Player who enjoy both roleplay and combat and are willing to engage with the story, the party, and the campaign world. Experience with homebrew systems is welcome but not required. Sunday 8-10/11 pm and Wednesday 8-10/11 pm, CST timezone would be the session What We Use Discord for voice chat between-session discussion Owlbear Rodeo for maps and combat, character management(DND beyond or whichever official DND creator you want) Application Please tell me: Your timezone Your preferred playstyle Your experience with D&D and homebrew systems What class or party role interests you most

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Tabletop RPG
Tabletop RPG
DND4E
Dungeons & Dragons 4E
Online
Campaign
The best of 4e dnd
Players
0/3
GM
1/1
Dungeons & Dragons 4E
en English

The best of 4e dnd

Roleplay focused Roleplay focused
No paid games No paid games
Im doing a best of 4e style Campaign. Currently level 8. Just looking fir a few players to make up for a few that left.  We are roleplayers not rollplayers, unfortunately the discord as great as the people there are, are mostly rollplayer combat people.  So recruiting from  there hasn't worked.  Working on owlbear rodeo, but its mostly digital maps/theature of the mind, im not that tech savy.  The game here will be set to needing 3, but its ongoing, almost  every other thursday 7pm est. Most of my players are part time and im trying to get a solid foundation.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
wakfu
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

wakfu

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
the game is set in year 800 of the wakfu era where shushus have become more rampant for a mysterious reason your part of the order of shushu an order that moniters and seals shushu causing problem you've been set on a pilgrimage of sorts to lighten the problems shushu are causing there is some homebrew element like with race and magic items there will also be player customization with what you start with

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Ash and Salt
Players
3/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Ash and Salt

Homebrew Homebrew
Adult Adult
Ash and Salt — A D&D Campaign A dark fantasy nautical adventure set in the world of Acaridian. The seas are dying. Once protected by the mercy of forgotten gods, the oceans of Thaloruun have become a graveyard of storms, ash, pirates, monsters, and ancient horrors rising from beneath the waves. Across shattered islands and cursed waters, powerful pirate lords wage war over relics, runic power, and the fate of the Weave itself. Players begin in the thriving port city of Thalaris, home of the Grand Maelstrom Unity Guild — a massive alliance of bounty hunters, traders, explorers, mercenaries, and rune scholars. From there, the campaign expands into a vast oceanic world filled with eldritch mysteries, legendary sea beasts, fallen angels, undead fleets, ancient ruins, and rival factions battling for control of the seas. Ash and Salt focuses heavily on: Exploration and nautical adventure Rich worldbuilding and deep lore Dangerous factions and pirate politics High fantasy mixed with cosmic horror Meaningful character progression Homebrew runic magic and customization Large scale boss encounters and evolving threats Whether you become a feared pirate hunter, a cursed rune bearer, a relic seeker, or something far worse, the seas of Acaridian remember every choice. The Rune System Ash and Salt features a fully homebrew magic system known as the Rune System. Every creature is connected to the Weave, a vast network of magical threads tied to ambition, souls, concepts, and existence itself. Through this connection, characters may awaken unique Runes — magical powers ranging from elemental abilities like Fire, Water, and Storm, to reality-defying runes such as Chaos, Void, Creation, and Veil. Runes evolve alongside the player, granting: Passive enhancements Unique combat abilities Rune crafting and enchantment Custom evolutions and ascensions Rare legendary or exotic powers The system allows for heavy customization while remaining deeply tied to the lore and themes of the world. No two rune users are truly alike, and stronger runes can eventually influence reality itself. The Session Times: AEST UTC+10 Monday 10:30pm-2:30am Last note on the session times, try to have a flexible schedule as we tend to go past session time Thank you so much for taking the time to read my post! have a great day adventurer.

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Tabletop RPG
Tabletop RPG
Indie TTRPGs
Online
Oneshot
Micro RPG Bay Area
Players
0/10
GM
1/1
Indie TTRPGs
en English

Micro RPG Bay Area

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Micro RPG Bay Area is a queer monthly tabletop gaming group. We get together online and in person* to play micro RPGs, indie games, and one-shots.  We play games with an emphasis on storytelling and try out a wide variety of independent systems. It's a great way to get to play weird little experimental games! We strive to be a safe space for LGBTQIA+ and BIPOC people to make friends and play RPGs no matter what their experience level, from well-travelled players to folks who are brand new to games. Allies are welcome but encouraged to stay in their lane.  Nazis, racists, transphobes, homophobes, and other varieties of bigots are NOT WELCOME. *When we play in person at a gaming cafe, the fees run from $5-8/person. That being said NOTAFLOF <3

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
WORLD AT WAR!
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

WORLD AT WAR!

Homebrew Homebrew
Newbie friendly Newbie friendly
[LGBT+ Friendly][20+] WORLD AT WAR!!! "This morning the British Ambassador in Berlin handed the German Government a final Note stating that unless we heard from them by 11 0'clock that they were prepared at once to withdraw their troops from Poland a state of war would exist between us. I have to tell you now that no such undertaking has been received, and that consequently this country is at war with Germany. " - Neville Chamberlain; September 3, 1939 The world is in the grip of a war the likes of which it has never seen before! The ruthless drow reich is spreading across the continent for total drow supremacy! Can our team of plucky men and women survive against such an overwhelming force!? Friday night at 8 pm est, I am planning a D&D campaign set during this homebrew world's second world war! Looking for anyone and everyone ready and willing to take up arms against the Nazi menace and free the world from the grip of fascism once and for all! We will be using Foundry for the VTT and maps throughout the campaign. Feel free to either shoot me a message here or reach out to me in discord (kallinus) for questions, info, and an invite!

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Tabletop RPG
Tabletop RPG
Traveller2E
Traveller 2e
Online
Campaign
Traveller 2e ("Mongoose 2e") Exploration Campaign
Players
4/5
GM
1/1
Traveller 2e
en English

Traveller 2e ("Mongoose 2e") Exploration Campaign

Homebrew Homebrew
Roleplay focused Roleplay focused
Hey everybody, I'm looking for one person to be the fifth for our ongoing weekly Traveller 2e ("Mongoose 2e") game. We are just under 10 sessions into a long campaign. Relevant info below: About me (the GM) My name is Joshua. I have the GM bug bad, and I've been running games for 21 years, so unfortunately the habit is probably terminal. I'm a scientist by trade (chemist/biochemistry) that also writes books on the side (9 manuscripts so far) My DMing style aims to produce emotion, attachment, and spectacle through collaboration, intricate detail, and setup. It's my greatest hope that you become attached to the world and the people in it through dialogue, description, themework, and compelling, open-ended narratives. About the game The game takes place every Saturday at 10 AM EST via voice chat (in English) on Discord using The Forge. You will need to create an account on The Forge, but it is free.  The elevator pitch is: Star Trek with more intrigue and anomalous phenomena, centered around a newly mapped sector of the galaxy. Expect periods of exploration, discovery, and problem-solving in the field, followed by intrigue, negotiation, and possibly combat back at civilization as the crew grapples with what they've found and what others would do with the discoveries made. This is nominally a low-combat game, although there's nothing stopping you from reaching for violence as a tool. Just be prepared for the consequences! Here's a link to the lore and the player primer: Lore https://docs.google.com/document/d/1ffKNtI5LpeX880lRiMQ1WvslhWS3ten3X0WyjXbIiaU/edit?usp=drivesdk Player primer https://docs.google.com/document/d/1XhdF9svDrgmycJbXKU7Yb-XmSKKSo9_1vzUdypUyhvQ/edit?usp=drivesdk If you read this part, include your favorite fantasy or sci fi character in your application for bonus points About the table This is an established group. Most people in it have played with me for numerous years. We take the game fairly seriously but we still laugh and joke. How to apply and what to expect An ideal addition to the game will be somebody who can bring their full attention and consistently engage authentically and collaboratively with the world and other players. Player excitement and engagement fuel my efforts, and I try to give back that passion. The truly greatest way to enjoy my games is to also come with some degree of literary analysis or appreciation, as I weave literary themes and motifs into the story. This isn't required, but if you've ever wondered if TTRPGs could have deeper meaning, this is a game for you. Applications are via the Google form linked below. All applications get reviewed by the entire current group. As ones we think are good fits come through, I will reach out on Discord to set up interviews. The interviews are currently slated to take place on Saturday, 13 Jun, in the morning hours EST. If there are any questions not covered elsewhere, please feel free to ask in the replies or my DMs. Thanks! Application form https://docs.google.com/forms/d/e/1FAIpQLScoqAs5LALzi9kYkpCb7yowa0w13fKzWpjTDa8ohfALjdw-Mg/viewform?usp=dialog

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
DuBois
Oneshot
Yu-Gi-Oh bonds beyond the timeline campaign
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Yu-Gi-Oh bonds beyond the timeline campaign

Homebrew Homebrew
Brave adventures take on your favorite anime character from Jaden to Jack to Yuma to the pendulum player of Yu-Gi-Oh Arc v to link player of the vrains Master your weapon and it summoning method prepare yourself for a campaign unlike anything you've ever seen journey through the labyrinth battling players that you will be quite familiar with as you master your weapons and move closer to defeating supreme King dragon z-ark our award like no other awaits you at the end of this campaign are you brave enough to step through the door

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Beginner queer group - players wanted!
Players
0/4
GM
1/1
Homebrew
en English

Beginner queer group - players wanted!

Homebrew Homebrew
Newbie friendly Newbie friendly
Looking to get into D&D? Looking for a campaign that is queer/neurodivergent friendly? Look no further! I'm Rune, a 23 year old neurodivergent trans guy from the U.K., looking to DM a long campaign in my homebrew world. As a new DM, I want to adapt the game to the players and the story we tell: as such, 'rules' are stated from the beginning but developed over time. This makes it a perfect campaign for anyone who hasn't really started D&D - or experienced D&D players who don't mind clumsy rule-making! Why join? D&D is a somewhat intimidating hobby to start: sometimes, the rules feel overwhelming. This campaign mostly plays by D&D rules, but due to being homebrew & beginner, means mistakes and adaptations are expected and even exciting! You SHOULD consider joining if you (a) enjoy fantasy worlds, (b) enjoy developing characters, (c) think you might be / are definitely interested in D&D, (d) love roleplay or storytelling in any capacity, and/or (e) want to have a lot of fun with a lot of cool people! The World: Welcome to Cazaras, a high-fantasy world where magicians (magic-users) and humans and many other races live in restless discontent. With a war against magic itself looming on the horizon, and the four southern kingdoms at each others' throats, and strange prophecies appearing for the first time, this is a world where anything can happen. While the magic system is developed, different kingdoms have different ideas and understandings of what is magically possible. Cazaras wants a hero. Cazaras needs someone (or many someones) to change things. The campaign will follow our group of heroes as they traverse the kingdoms of Arzule and Orillium, seeking ways to end the Neverwar before it begins... or, perhaps, to incite it. With tensions high and magic torn, it's only a matter of time before something breaks. Will it be your group? Only time will tell. If interested, reach out and I can provide further information with a Google Doc of worldbuilding! Dates / times Working in British Summer Time (GMT +1), I have a very adaptable schedule and can run sessions any time between 8am and 11pm. Sessions would be weekly, or every other week, depending on what suits players. I plan on this campaign being long, though am adaptable to what the story requires. I'd be looking to start this campaign in the first week of July if possible! If you're interested... Shoot me a message here or on Discord (runeians)! Depending on what suits players, we will discuss and work out a platform to do this campaign - probably Discord, though another platform may suit better.  I can't wait to hear from you :)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for a GM
Players
6/6
GM
0/1
Dungeons & Dragons 5E
en English

Looking for a GM

Homebrew Homebrew
Roleplay focused Roleplay focused
UPDATE: i wrote the discord wrong so if you send a request please send it to the updated one. Greetings, i am Lucid. I am in a group of 7 (6-5 Active) friends, who have gone through experiences with...odd dms. I agreed to help search a dm to help us potentially get a proper dm who we dont have a sour experience with. 5e 2014 is the system we know the best, but we have a seprate system if you are willing to learn. We arent looking for a paid dm, most of us are flat out broke. Just a more consistent dm if possible. So what are we looking for? Open Minded We tend to lean towards being open with balanced but fun home-brew. We also are of a range of age range but are mostly okay with mature subjects. (lowest is 18 highest is 26)So open minded in both game and out. 2014 5e is what we are most familiar with, but with patience we can incorporate 2024 5e.We are also looking for someone who is open to learning a new system however i cant openly give out details.  Rp-Preference but with combat experience One of the things that i say the most is yearning for character development. But we love a sense of lore and story, the character development is majority me. However, we would like someone that has experience in combat and balancing. We done a little of balancing ourselves and are open to discussion. Time Flexible If you have a job, that's okay as long as you are communicative and let us know. But usually to provide an example our usual time is Monday at 6pm (CST). We have one person from Australia but they are able to make time in the time i mentioned. If you have alot in your plate already, i suggest you dont take this on. Genre Prerences Most lean towards fantasy with few more towards sci-fi but we value interactions. Descriptive NSFW isnt on the table (of the sexual kind). Some have vibes towards slice of life. If you are interested, send me a discord friend request and write  a short introduction of yourself and how you dm. I will then provide an interview and see if you are what we are looking for.  Thank you for your time.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DND 5e [Ages 18-26] (YOU choose the module)
Players
1/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DND 5e [Ages 18-26] (YOU choose the module)

Paid game Paid game
Homebrew Homebrew
Found a DM, but not an adventure made for you? Well here you go! This adventure/module will be handcrafted by your DM to suit what you wanna play! Experienced DM running a new game! Once two players have joined, we will all agree on a module/campaign (based on some proposals I have, or bring your own!) Homebrew welcome and encouraged, as the campaign will be (most likely) be homebrew. Open to other systems as well, and any genre! LGBTQIA+, neurodivergent, and BIPOC friendly. $20 weekly via StartPlaying

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
DND 5e [Ages 13-18] (YOU choose the module)
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

DND 5e [Ages 13-18] (YOU choose the module)

Paid game Paid game
Homebrew Homebrew
Found a DM, but not an adventure made for you? Well here you go! This adventure/module will be handcrafted by your DM to suit what you wanna play! Expirienced DM running a new game! Once two players have joined, we will all agree on a module/campaign (based on some proposals I have, or bring your own!) Homebrew welcome and encouraged, as the campaign will be (most likely) be homebrew. LGBTQIA+, neurodivergent, and BIPOC friendly. $10 weekly via StartPlaying

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Percy Jackson/Riordanverse D&D [Teen Group]
Players
2/6
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Percy Jackson/Riordanverse D&D [Teen Group]

Homebrew Homebrew
Roleplay focused Roleplay focused
Love the Riordanverse? Then join us on a quest of might, glory, and fun as a demigod, satyr, or your own Greco-Roman inspired creation. No extensive knlowegde of Riodrdanverse required, nore any expierience of DND. We haven't decided a day to play yet, but are somewhat limited. If your interested, please add my discord, or message me here! We're looking for a group of one DM (me) and four to six, maybe seven players, but probabaly 5. Give me a basic intro, with your age, why you wanna join and what you wanna play! ONLY FOR AGES 15-18

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Tabletop RPG
Tabletop RPG
other
Other
Online
Campaign
Witch (Beta)
Players
2/4
GM
1/1
Other
en English

Witch (Beta)

Homebrew Homebrew
Roleplay focused Roleplay focused
I'm putting together a beta playthrough for a game of my own design. It's a d6 system. And very witchy/supernatural based. I focus heavily on story and character development. So far it's looking like Sunday is the best day to play. But, I'm willing to work with people. I'm looking for expert and newbie players. Everyone is welcome! Edit: we are playing during the week. Between 1-2 pm CST. Day to be determined.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The World of Whitehold
Players
5/6
GM
1/1
Homebrew
en English

The World of Whitehold

Homebrew Homebrew
Roleplay focused Roleplay focused
I am looking for Players who enjoy a game were what you do on the way to the dungeon is as important as what you do in the dungeon. You might meet some Woodelf hunters on the way who offer trade, ask for supplies, seek aid or pick up a rumor. Characters can trade in vast markets and with the right reputation or a strong skill in bartering may come out a head. Intrigue can be heavy or light depending on the players stategy and the choices they make. The world is not balanced to the players you my fight a group of goblins or run from a powerful elemental the choice is yours. Characters can become involved in local politics with the thought of becoming more or may just want to be an alchemist studying the herbal trade. There are many classes, races and careers open to the characters. Magic be it conjuration, spiritual, divine, demononic, necrotic, naturalism or achane is developed by the character. The path that they move into, the creaton of there personal spells and the ability to hold rituals after achieving enough peraonal power is your desicion to make. The are many options to magic beyond the norm. dwarven rune casters, shaman Ki masters with abilities beyond what is in most systems. Combat and personal arms is treated in the same way warriors choose there weapons and armor styles and can train to become masters with these chosen fighting styles. Its up to you to decide where you go. We play over Discord. If you are interested in something different, where roleplaying is as important as the stats your character has give me a reply.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Journey to the Citadel
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

Journey to the Citadel

Teens Teens
LGBTQ+ friendly LGBTQ+ friendly
A dnd 5e based game taking place in Pharloom from hollowknight silksong, (with me as dm) sessions take place everyother week on saturdays Please dm me on discord to join @obirchtheleafwingo as thus far i have 2/4 players.

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Tabletop RPG
Tabletop RPG
CPRED
Cyberpunk RED
Online
Oneshot
June 7th 6pm-10/12am EST - Trouble At The Bank
Players
3/6
GM
1/1
Cyberpunk RED
en English

June 7th 6pm-10/12am EST - Trouble At The Bank

Combat focused Combat focused
Adult Adult
Hey there, everyone. So my normal session got canceled this upcoming week, but I am itching for too much for some cyberpunk to not roll some dice. So here is the Gig, you are in the middle of a bank heist in the Glen, that is most certainly turning out to be more than it seems. What do you fight for, and will you get to the end, or will this be where your story ends? You’ll make a Calculated option for a character on the Cyberpunk Red companion, starting with 5k total eddies to spend and 1,000 IP to spend after creation as well (Or you can ask me to build the idea for you if new, and I can guide you through the steps). Additionally, this will be run on Foundry, which is my first time in the DM seat on Foundry compared to Roll20, so there may be occasional hiccups in that regard, but it’ll be a good test on my end. Lastly, we will incorporate some house rules into the game and give a quick rundown at the start of how they will be used (Examples: Akimbo replacing Autofire as a 2x skill, Netrunner revised, and Armor rules). You don’t have to memorize them since it’s just a one-shot, and I can handle the necessary adjustments. Intro Scene: Rain falls between corporate skyscrapers as AVs drift overhead, a giant holo-ad on a nearby tower flickers: “Your Future, Your Security. Your Trust”. As traffic crawls through the streets below, no one seems to notice the armored van pulling into the bank’s underground parking structure, no one hears the encrypted call that just ended, and no one knows that today… Today is going to be a really special day. Application form: https://forms.gle/oCLMXxvoMPkwfDui9

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Tabletop RPG
Tabletop RPG
Various TTRP...
Fountain Valley
Campaign
Legends and Leviathans
Players
2/4
GM
1/1
Various TTRPGs
en English

Legends and Leviathans

Roleplay focused Roleplay focused
Adult Adult
Hello, looking for players in Fountain Valley, California for an in-person bi-weekly Campaign. For more info about me and the group, please check out this Reddit post. We are currently playing Savage Worlds but I am pretty open when it comes to systems. The lighter the better, and if you can sell me on your favorite system for pirates...

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Caelthara
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Caelthara

Homebrew Homebrew
System: D&D 5e 2014 (homebrew setting) Platform: (Foundry / Discord) Time: (Sundays / 6-10 PM, CST) Session Length: 3–4 hours Party Level: Level (4) Consisting of: Mercy Monk, Spores Druid, and a Blade Singing Wizard. Experience: New or experienced players welcome About the Game: This campaign takes place in Caelthara, a high-fantasy world shaped by ancient magic, forgotten catastrophes, and the rise of adventuring guilds as one of the most influential forces in society. Long ago, reckless magic reshaped the world, leaving behind unstable lands, monsters, and lost ruins. In response, adventurers rose from legend into necessity. Guilds were formed to hunt threats, recover relics, and handle dangers governments either cannot or will not address. The campaign follows a growing adventuring party currently operating out of the frontier bounty city of Vrobraz. What began as simple guild contracts has slowly revealed signs of something far more troubling. Current Story: The party recently uncovered evidence linking a series of caravan attacks and bandit operations to a larger and more organized force. Their investigation has led them away from civilization and into increasingly dangerous territory where strange events, ancient ruins, and unnatural creatures have begun appearing with alarming frequency. The group is currently traveling toward the Hollow Blight, a primeval of the world associated with old legends, disappearances, and forgotten history. Along the way, they have encountered signs that something is changing in the wilderness—and whatever lies ahead may be connected to forces far older than anyone realizes. Fill out this form If you are interested! https://docs.google.com/forms/d/e/1FAIpQLSe0uqfqmJ92lzQSmPCL-lUxj67euiFRbcrc5xynMbr0GEkRcA/viewform?usp=sharing&ouid=102158600015926743050

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Tabletop RPG
Tabletop RPG
Arches of Ap...
Online
Campaign
Bloods of Ichniro
Players
0/4
GM
1/1
Arches of Apsyildon
en English

Bloods of Ichniro

Homebrew Homebrew
Playtest Playtest
Greetings! I'm excited about my game system and just have to share it! Want to hop in for a short adventure? The layered character options are like nothing you've ever seen. This is a free campaign. The game options are provided! *Short Campaign* 1-5 sessions over Discord *Evening Sessions* 6/7 p.m. to 10:00. CST/CDT *Layered Customization* High-end power and player options *Open World Arena* Fighting over blood in the Valley of Turmoil *Dragon Slaying/Riding* Fight the dragon cult, or join it! A Myth Awakened The Dream World has awakened, and you with it. Myths of elves and dragons now walk the world. The Archenns, your creators, send their rivers of blood to nourish the world of flesh which sustains you. But dragons, titans, and elves seek to petrify the flesh and drink up the blood. They threaten your very lives. So the Archenns have granted their Mantles to you, brave warriors who stand for humanity against the destruction of flesh. You are the chosen. You are Mantlers. *Lots of Combat* Those who thirst for battle *High Power* Layered synergies make powerful characters *Min-maxed Builds* Optimizers welcome

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
The Revenants
Players
3/4
GM
0/1
Homebrew
en English

The Revenants

Homebrew Homebrew
Newbie friendly Newbie friendly
TBD

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Land of Vael'Torr
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

The Land of Vael'Torr

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello everyone :) My names Drift/Parker (fine with either) I am looking for 1-3 players for D&D group! We run our main campaign, "The Land of Vael'Torr", and occasionally Oneshots!!  Ive had a few of our players leave so we came looking for more! The main campaign is fairly fresh, only started in February and getting in around 5 sessions. Its very new-player friendly, having 2 newer players in here along with one senior.  I'll put a lil rule section to show what we are looking for :) 1. We are on a tight-ish schedule with our campaigns. We run them on Fridays at 3pm EST to 8pm EST due to timezone constraints  2. OBVIOUS RULE, but please do not be toxic/rude/discriminate to anyone in our group, we are LGBTQIA+ Friendly and will not tolerate any discrimination or harassment of any kind 3. I run my campaigns without an online map, I like my players to use their imagination and let their creativity thrive when playing with us, so please be as creative as possible :) I hope to see you soon!!!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for Game masters
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Looking for Game masters

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for game master. For next six month  we the nerdy world will looking for game master  to run dnd games Responsibility: An Event Planner coordinates all details of professional and social gatherings— Fair judgment  by as rule as written Full control how game master to run games Perks Have all access to sever. Resources On roll20 We have dynamic lighting Resource we Tyranny of dragons 2014 Curse of stradh. 2014 Journey to  taldore 2014 critical roll

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Ames
Campaign
Davita Dragons
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Davita Dragons

Homebrew Homebrew
Newbie friendly Newbie friendly
This is a heavily homebrewed Council of Wyrms varient set in a world of my creation.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Lake City
Campaign
Sapphire Vale
Players
1/5
GM
1/1
Dungeons & Dragons 5E
en English

Sapphire Vale

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for players for an in-person D&D game in Lake City I’m putting together a weekend evening D&D game, either Saturday or Sunday depending on what works best for the group. The campaign is called Sapphire Vale. It’s a homebrew game where the players take on the role of small forest creatures living in a deep, hidden valley surrounded by mountains. Think mice, rabbits, foxes, birds, frogs, bugs, and other little woodland folk trying to survive in a world that feels much bigger and stranger than they are. The tone is mostly cozy forest fantasy, but with darker edges. There are peaceful villages, old trails, strange ruins, dangerous predators, and parts of the woods that most creatures know not to enter. This is meant to be a roleplay-heavy game with exploration, character moments, danger, and a story built around the party. New players are welcome as long as you’re willing to learn and be part of the group.

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Tabletop RPG
Tabletop RPG
DG
Delta Green
Online
Campaign
Paranormal Investigation in '90s Seattle
Players
3/6
GM
1/1
Delta Green
en English

Paranormal Investigation in '90s Seattle

Roleplay focused Roleplay focused
Homebrew Homebrew
Sci-Fi/Horror Paranormal Investigation In '90s Seattle Hi there! I am putting together a game about investigating paranormal threats to humanity on behalf of a mysterious organization, in the vein of The X-Files, BPRD, the SCP Foundation, and the Southern Reach trilogy. I have three decades of ttrpg experience mostly running Call of Cthulhu, WoD, D&D (2e & 5e), and Feng Shui.  I will be running this in Delta Green, the modern day spin-off of Call of Cthulhu, but will not be using the Cthulhu mythos lore that is the usual backdrop of Delta Green. The tone will still be dark, but a little lighter than Delta Green's default "apocalyptically dark."  You do not need to have experience with Delta Green or Call of Cthulhu, but please be mature enough to deal with descriptions of violence, crime, mental illness, and other staples of supernatural horror.  Live sessions will be held on occasional weekends via Owlbear Rodeo. Much of the game will be ran directly on Discord. This will be writing-intensive, if you can't enjoy typing a paragraph and just want to roll dice & move mice this might not be the game for you. The game setting will be Seattle in the 1990s; investigating spooky goings-on amongst the misty forests, thriving music scene, and internet start-ups.  If this interests you, let's talk! This is my first time using this platform so be patient with me.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dragon Art Online
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Dragon Art Online

Homebrew Homebrew
Playtest Playtest
Remade many systems in 5e to better fit an mmo-style like the anime SAO. The most notable is that instead of classes, you have skill trees. If you are interested in joining, I'd like to know what your favorite story at the table is, or otherwise getting to know who you are as a person. We are currently thinking about Fridays from 4-8pm CST starting some time in June. If you want to see what the skilltrees currently entail: https://docs.google.com/spreadsheets/d/1Th_DrifWVknXMDK36lbxO3bFdMe4qb9gk1v2womieS0/edit?usp=sharing

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Tabletop RPG
Tabletop RPG
Thirsty Swor...
Online
Campaign
Fun Multi-TTRPG Group {LGBTQ+ friendly}
Players
3/5
GM
1/1
Thirsty Sword Lesbians, Mutant...
en English

Fun Multi-TTRPG Group {LGBTQ+ friendly}

Homebrew Homebrew
Newbie friendly Newbie friendly
Are you between the ages of 17-20? Are you wanting to try new TTRPG's? Then this group is for you! Come join now and feel free to suggest any TTRPG, no matter how mainstream or niche! We haven't started yet so there's still time!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Pokemon in Dungeons and Dragons!🐲
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Pokemon in Dungeons and Dragons!🐲

Homebrew Homebrew
Roleplay focused Roleplay focused
Hi! I am Moge, a passionate DM with 7+ years of experience! I am a LGBTQIA+ friendly master with multiple safety tools on my belt! We all have dreamed on living in the Pokemon world as kids, and now you can do it as an adult! Adventure, battle and both old and new stories await! The game is organized through StartPlayingGames, with a cost of $20 per session, check the post there!: https://startplaying.games/adventure/cmlhbvic900lcjm04acrtw5lx?ref=cml74u9zj00xxk1047vfur1nd The game is set to be played on Tuesdays, at 10 am GMT-7 💜🌈LGBTQ+ people more than welcome!🌈💜 Welcome to the Pokemon world! Where hopes and dreams come true! ✨Unique creatures roam the earth and adventure is on the air. All youngsters dream of becoming a pokemon master, champion or researcher, through travel, battles and friendship! ☄️ However, not everything is light, villainous teams and even more secret organizations are working to shape the world in an invisible darkness that permeates through the light🌘. All regions have their own heroes, but even they will not be enough to face what's coming☢️. "Oh, dear Dreamer, will you come with me and create your own story? Shape your own path and reach your dreams?... Because I will need all the help I can muster to face these Tides of Darkness..." During our free session 0 we will 📝Take note of Lines, Veils and Suggestions. 😃 Get to know each other! 🌈 Share our tags, pronouns and preferred safety mechanisms. 🔨 Discuss which Safety Tools will be available. ☝️🤓 I will provide the needed lore and tools to create and play! 🗺️ We will choose the region where the story's going to take place! 📈 Provide feedback on tools or rules. Special Character Creation Rules ✅ Point Buy of 32 points. ✅ Free Level 1 Feat. ✅ Special Races based on Region of Origin. ✅ Each Intelligence Score Bonus point grants an extra language, skill or tool. ✅ Special Perks or Additional Skills based on Backstory.

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