Lasers y Dragones

Overview

Un grupo de aventureros se involucran en una gran aventura espacial que tocara las fibras del universo. Este podcast sigue las sesiones de juego de una aventura de roll playing de
Starfinder
en la campaña Dead Suns justo como se va jugando donde cada tirada es real y los jugadores descubren la aventura así como sus propias historias.

Links

lasersydragones.libsyn.com https://lasersydragones.libsyn.com/ - Podcast feed spotify.com https://open.spotify.com/show/398mZSDihxjjJlX8Dj5emr - Spotify feed podcasts.apple.com https://podcasts.apple.com/cr/podcast/lasers-y-dragoness-podcast/id1495124449?l=en-GB - Apple Podcasts feed youtube.com https://www.youtube.com/@lasersydragonespodcast - Youtube channel patreon.com https://www.patreon.com/LasersyDragonesPodcast - Patreon page

Other entries

Blades in the Dark (2017)
Tabletop Roleplaying Games

Blades in the Dark (2017)

TTRPG
English
Heist
Blades in the Dark is a heist-themed tabletop roleplaying game system about a crew of daring misfits  on the streets of an industrial fantasy city. Published by Evil Hat Productions in 2017 and designed by John Harper, it introduced the highly influential Forged in the Dark rules engine. BitD revolutionized the heist genre in tabletop gaming by pushing players straight into the act, eliminating the "planning phase". The system it loosely evolved from is Apocalypse World Description In Blades in the Dark, players are part of a criminal organization in Doskvol, a grim Victorian era city. The city is protected by a wall of lightning, to keep any threat on the outside. Players create their characters as either smugglers, thieves, assassins or cultists and explore the criminal underworld, perform dangerous heists, manage gang warfare and grow their criminal organization. The game focuses heavily on narrative momentum and failing forward. Characters are competent but flawed, constantly accumulating stress, trauma, and heat from the law as their gang rises to power. System Overview & Key Features Action Roll (d6 Dice Pool) The core mechanic uses a pool of six-sided dice(d6) based on a character's action rating. The highest die result will determine the outcome of the action. 6 is considered a full success, 4-5 is a partial success with a consequence, and 1-3 is a failure. Rolling multiple full successes is considered a critical success. Position and Effect Before every roll, the Game Master explicitly states the character's Position (Controlled, Risky, or Desperate) and Effect (Limited, Standard, or Great). This transparently communicates the exact stakes and potential fallout of the action before the dice hit the table. Stress and Resistance Characters have a Stress track. Players can spend Stress to give themselves for extra dice when rolling. They can also use it to assist an ally, or fuel their special abilities. Players can also spend Stress when facing any situation or consequence the GM throws at them, this makes the characters very skilled, but forces them to consider when to spend it. The Flashback Mechanic Instead of spending hours planning a heist, the crew simply chooses a target, picks a detail, and jumps right into the action. Later, they can use Stress, to envoke a flashback moment, where they explain how they had already planned for such a situation, or had "solved" it beforehand. Progress Clocks The game uses circular progress tracks called Clocks to visually represent approaching danger or the progress of a complex task. A clock might represent the alert level of the city watch, the structural integrity of a safe vault, or the patience of a rival gang leader. The Crew as a Character The criminal organization the players run has its own character sheet. The organization gains experience, levels up, claims territory, and unlocks special abilities, ensuring that the gang's rise to power is just as mechanically significant as the characters' Additional links evilhat.com - Official Evil Hat Productions website bladesinthedark.com - Official System Reference Document and rules database

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Get in the Trunk
Actual Play & Podcasts

Get in the Trunk

English
Actual Play
Delta Green
Get in the Trunk is an anthology series playing through various Delta Green scenarios by Arc Dream Publishing, such as Last Things Last, The Last Equation, A Victim of the Art and Ex Oblivione. In 2022, Season 4 began the first long-form Delta Green campaign — Impossible Landscapes. Links youtube.com  - Youtube playlist spotify.com  - Spotify feed glasscannonnetwork.fandom.com  - Get in the Trunk wiki

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Hedron
Tools & Platforms

Hedron

Virtual tabletop (VTT)
English
Free
Hedron is a one-stop shop for everything TTRPG. Design and play entirely new TTRPGs, build robust worlds for your home games, and connect with your community – sharing your lore, worldbuilding, homebrew, and other creations! A Powerful Mechanics Editor Hedron lets you create a framework for your homebrew system, enabling anyone to contribute instantly – without any programming knowledge. A Complete Content Editor Manage all the elements of your TTRPG system and make them available to everyone. Lore Management Manage every aspect of your tabletop game’s lore from a single platform, making it collaborative or keeping every aspect a secret until your players discover it in game. Full Virtual Tabletop Experience Elevate your homebrew games digitally with seamless integration with our built-in Virtual Tabletop. Marketplace Purchase your favorite games and campaigns from publishers like Hit Point Press, DC20, Critical Kit, 9th Level Games, and others! You can also sell your creations on Hedron, which includes your own game systems and original third party content with the appropriate licenses. Custom Timekeeping Expand your homebrew world with a custom calendar, unique timekeeping system, and timelines leading up to your campaign, through it, and beyond. Map Making Use Hedron’s robust mapmaking UI to create custom world maps for your homebrew setting. Campaign Management Run or participate in entire campaigns with your players and their characters within the world and the TTRPG rule systems you created. Community Interaction Share your creations with your community to create living rulesets in real-time. /images/general-media/1779971096_MpJJR2un.pngHedron's mechanics editor Links projecthedron.com - Official website discord.gg - Discord server reddit.com - Hedron subreddit

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