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Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd [Wed 9:00 PM PDT]
Players
2/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd [Wed 9:00 PM PDT]

Paid game Paid game
Newbie friendly Newbie friendly
In the mists of Barovia, what you don't see will kill you. The sun has not shone here for centuries. Will you be the light, or just another whisper in the mists? I am a professional GM offering a high-immersion, high-stakes run of Curse of Strahd. Why Join This Table?     Pro-Level Immersion: 3-3.5 hour sessions featuring curated high-definition maps, custom tokens, and atmospheric soundscapes for maximum depth.     Seamless Integration: Full access to a Master-Tier D&D Beyond library and a Roll20 Pro setup with Dynamic Lighting and automated scripts for fast-paced, cinematic play.     Pure Sandbox Freedom: Your destiny is yours to choose, but the land does not wait for you to be ready. Explore at your own pace in a world that reacts to your choices—and your mistakes.     Trial Offer: Your first two sessions (Session 0 and Session 1) are FREE. Come meet the party and see the production quality for yourself before you spend a dime. Game Details:     Schedule: Wednesdays at 9:00 PM PDT (Thursday 6:00 AM CEST).     Price: $20 USD per session (SESSION 0&1 ARE FREE).     Platform: Roll20 Jumpgate (VTT) & D&D Beyond (Character Sheets).     Tone: Gothic Horror, Atmospheric Roleplay, High-Stakes Survival. How to Join: Check out the full adventure details and book your seat on StartPlaying[.]games here: https://startplaying.games/adventure/cmoxy3d5e0004jo04q2e3ygl0

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Crooked Moon | Folk Horror Campaign
Players
0/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Crooked Moon | Folk Horror Campaign

Paid game Paid game
Horror Horror
The Adventure: Welcome to Druskenvald, a realm choked by eternal autumn and ruled by forgotten superstitions. The harvest is failing, the woods are hungry, and villagers are whispering to things that hide in the pumpkin patches. You are outsiders drawn into a twisted folklore nightmare. To survive, you must navigate a land where fairy tales are lethal, hags strike bargains for memories, and the very shadows want to devour you. The Pitch: The Crooked Moon is a campaign built around sinister witchcraft, ancient curses, and deep psychological horror. If you want a campaign that feels like The Witch or Sleepy Hollow, where the environment itself is your enemy, look no further. Bring a character who can survive the dark. https://startplaying.games/adventure/cmqzxic7m000nl7041x5xckid?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Iron Kettle Presents: Ember | Open-World Cinematic
Players
0/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Iron Kettle Presents: Ember | Open-World Cinematic

Paid game Paid game
Combat focused Combat focused
The Adventure: The world of Ember is dying. The gods are silent, the sun is dimming, and the encroaching Ash threatens to consume everything. You are the last line of defense in a shattered land. Whether you are a metallic-skinned Cor'ak fighting for your forge or a fiery Fej seeking lost lore, your party must carve a path through a massive, hostile open world. Reclaim lost relics, fight terrifying abominations, and perhaps, reignite the world. The Pitch: Explore an uncompromised dark fantasy sandbox where your choices entirely dictate the fate of the realm. High production value soundscapes, rich atmospheric horror, and intense, strategic combat are guaranteed. We use Foundry VTT and D&D Beyond integration so you can focus entirely on the cinematic story. https://startplaying.games/adventure/cmrkx5rm80004l104kdj7hv5g?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Ghost Light Express Fast-Paced Horror One-Shot
Players
2/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

The Ghost Light Express Fast-Paced Horror One-Shot

Paid game Paid game
Play by post Play by post
The Adventure: You are trapped on a moving train haunted by the supernatural, and the doors are locked tight. To escape this rolling prison, your party must interact with 5 or 6 spirits of fallen saints bound to the locomotive. Solve their riddles, survive their trials, and figure out how to unlock the seals to get off the train before it reaches the end of the line. The Pitch: This is a fast-paced, high-stakes puzzle and survival one-shot. If you want a punchy, atmospheric session filled with ghostly tension where you have to think on your feet, grab your ticket for the Ghost Light Express. https://startplaying.games/adventure/cmrrxa22v00b9ji041k443gba?ref=cmpe26gha0035ji04azjpab18

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Learn to Play D&D! Zombies Beginner One-Shot
Players
1/4
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Learn to Play D&D! Zombies Beginner One-Shot

Paid game Paid game
Newbie friendly Newbie friendly
The Adventure: It was just an ordinary dag in a quiet village until a powerful necromancer arrived and twisted the entire population into flesh-eating monsters. Suddenly, you and your fellow survivors are trapped inside a living nightmare. The objective is brutal and simple: survive the night, fight your way through the horde, en find a way out of the town alive. The Pitch: Brand new to D&D? This is the perfect place to start. This $10 session is designed for absolute beginners to learn the basic rules of combat, exploration, and teamwork without any pressure. Everything is fully automated on Foundry VTT so you can focus entirely on surviving the zombie apocalypse! 👉 https://startplaying.games/adventure/cmrrx8jx100fjla04x3eqj606?ref=cmpe26gha0035ji04azjpab18

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en English
AD&D1E
Advanced Dungeons & Dragons (1E)
...
Budapest
Online
Bibskut
Hi, I am a chill guy, with a few years' worth of experience in DnD 5e (2014) and PF2e, with some Urban Shadows mixed in. My availability currently is friday evening/saturday morning most consistently, other days are dependant on my schedule for the week. At the table (whether it's online or in person) I like to be a utility player, and assist the DM with whatever they might need, be that scheduling, recruiting, supplying a Virtual Tabletop to play with or whatever else. In the party I like to feel roles as needed, while making sure everyone at the table has their time to shine in the spotlight. Looking forward to playing with you! :)
Latest update
Update log - July 2026 “Time to schedule”
Update log

Update log - July 2026 “Time to schedule”

Hope you are all having a nice summer. While we haven't been bombarding the site with massive updates these past few months, we have been working on things in the background. Just to keep you all somewhat updated and ensured, that we are still actively working on the platform - here is a brief update and check-in. Minor improvements Every now and then we have pushed new and small updates to the platform. Just today, we finally got around to implementing the time & day scheduling to the game posts. So if you have a game post running, be sure to edit it and add the days you are planning on running the game, and at what time the session would be starting. Players looking for games will be also able to filter the groups based on those parameters. Do keep in mind that since the feature is new, almost all of the games listed at the moment are still without a preferred day and time - so they will not be shown to you when you use the filter. But as time goes on and games update their listing, more and more will have those elements. Additionally a few updates were added to the game post creation process - nothing gamebreaking or -changing. Just some convenience factors. .gg We have officially shifted to a new primary web address (although you are free to keep using whichever domain ending you have before - nothing should be negatively affected. But Groupfinder can now be also accessed via groupfinder.gg Even though the platform is global - having the .eu ending seemed to cause more confusion than we had anticipated. But this is more of a cosmetic change - nothing in our core values or goals has changed as a part of this shift. Library evergrowing The library is rapidly growing - every week new entries are added. Some thanks to the help of a few volunteers, to whom we are extremely grateful. It is becoming a proper tabletop gaming resource now. But it will never be complete - we are seeing new tabletop projects and creators pop up all the time - and we would love to be a gateway between them and you. Group Manager This is the biggest element we have been working on since the start of the year (and even before). While not ready to go live - we are anticipating that the day is drawing ever closer by every week and testing cycle. Group manager will be a parallel mode to Groupfinder - a system to manage your.. well.. group. Keep track of timefinder polls to schedule the next session. Share files with your players - or make them private, so that only you can see them - or only some of the players. This will make it easier to keep track of various notes, lore and character backstories. Or just share gifs.. Also a viable approach. But until we have anything more substantial to report - I will be signing off for now. But will keep a watchful and helpful eye on the platform. And if you have a friend or a group that could benefit from using Groupfinder - be sure to tell them about the site - it will be a win-win situation. The more people know about Groupfinder, the faster your games get filled - and the faster you find a group to join. Till next time.

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Randomly picked Library entries

Mutants and Masterminds 3rd Edition (2010)
Tabletop Roleplaying Games

Mutants and Masterminds 3rd Edition (2010)

English
Complex
Green Ronin Publishing
Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is d20 System (2000) Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted. Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain). Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed. The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious. Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute. Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet. Additional links greenronin.com - Official Green Ronin Publishing website d20herosrd.com - Official Mutants and Masterminds System Reference Document

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Progeny
Tools & Platforms

Progeny

English
Free
Character sheets
Progeny is a character creator and play companion for Vampire: The Masquerade 5th Edition. It has a uniquely powerful and complete character creation guidance that helps even newcomers create fully fledged characters in just a few minutes. Then you can use your character right inside Progeny to play or export it to PDF or for other VtM character keepers. Progeny is completely free and open source. Links progeny.odin-matthias.com - Official website github.com - Project Github page ko-fi.com - Support the project

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Theatre of the Mind Flayer
Actual Play & Podcasts

Theatre of the Mind Flayer

TTRPG
English
Dungeons & Dragons
A completely improvised TTRPG Actual Play with actors and improvisors! Focused on storytelling, irreverent humor and having a blast with friends. Listen as a group of actors and improvisers navigate campaigns, one shots and different TTRPG systems of utter shenanigans! Links youtube.com - Youtube channel spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed patreon.com - Patreon page

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