Original Hybrid System
en
English
Nights Like These (Horror Game Playtest)

Homebrew

Roleplay focused
— Overview —
System: Original Hybrid System (PbtA + WoD + D&D5e)
Platform: Owlbear Rodeo + Discord VC
Schedule: Saturday 7pm - 9pm pst ( weekly )
Setting: Vancouver, BC, Canada
Deadline: Looking to run the Session 0 by April 11th 2026
— Hook —
You've forged your own lives in the supernatural underworld; your own jobs, routines, the other bullshit you have to deal with in this decaying pit we call Society™. However, something disrupts it when word gets out that INTERPOL is in town investigating criminal activity; vigilante violence, arms dealing, activity that you have a hand in one way or another. If you don't want to catch yourself in a jailcell or point blank range, you must find out who is behind this investigation and shut their operation down quietly. Can you take on these intruders without blowing your cover?
— About the Game Master —
Hello Netizens! I’m looking to test out a new TTRPG I've designed. My name is Dryant (25M). I have several years of GM & Player experience with TTRPGs like DnD 5e, VtM V5, and Monster of the Week. I enjoy roleplay and character development just as much as combat.
— Concept —
This system derives inspiration from Monster of the Week, World of Darkness, and D&D 5e in terms of mechanics. In terms of lore, I got some inspiration from World of Darkness, and is based on the shared universe in my YouTube channel (Feel free to ask to check it out!)
The dice used depends on the scene; 2d6 for narrative social scenes, and d20 for combat. From Monster of the Week (and other PbtA games), I established fixed success and failure tiers and borrowed World of Darkness' flexible skill and stat combinations.
Skills combine with stats to reflect how your character approaches a task rather than just what they're doing — the same Firearms skill reads differently depending on whether you pair it with Dexterity to shoot, Intelligence to analyze, or Charisma to do a trick.
The setting of this game operates in a certain Nobledark register — the world is genuinely dark, institutions are corrupt by design, and change is essentially beyond reach. What isn't beyond reach is personal change, small resistances, and the decision to act with integrity in a world that punishes it.