Homebrew
en
English
Dragon Ball - The Mystical Adventure

Homebrew

Playtest
Osu! I'm Loke!
I'm an amateur desginer and TTRPG aficionado trying to develop a Battle Manga TTRPG based on Dragon Ball, with plans to expand on the future. I'm in need of people to help me bounce ideas and playtest them! All levels of experience are welcomed!
Game Features:
- Dice Pool & Success ("Hit") Based [1d6 => 4 = 1 Hit]
- Trait System. They establish facts and modify rolls by adding or subtracting Hits
- Dynamic Action Resolution. Action resolution is divided into 4 Phases or Acts, simulating the Ki-Sho-Ten-Ketsu storytelling frame of asian literature and the paneling of a manga page
- Adventure, Battle & Train. The game will be divided in three "play modes" to better simulate the different types of events and activities our heroes have to overcome in the manga, and how they progress and evolve as fighters.
Quickplay