Steel Age Playtest

Steel Age TTPG Playtest
Online
Steel Age is a tragic fantasy tabletop RPG set in the fractured land of Dyrhal, an early medieval setting three generations after the fall of its last empire. This is a human-focused fantasy game about survival, consequence, fatigue, connection, and meaningful struggle in the ruins of empire. It is not heroic fantasy or a power-fantasy campaign. Combat is dangerous, injuries matter, fatigue erodes your ability to keep fighting, and victory often comes with a cost. The game uses 2d6 resolution and I can provide: - the current rules packet - quick-reference aids - a starter setting - a ready-to-run starter module I’m looking for players interested in helping test a game with a strong tragic fantasy identity and giving honest feedback on clarity, pacing, and play experience. Platform: Discord  VTT: Not required  Timezone: US Eastern (EST/EDT)  Likely play times: weekend daytime Eastern, evening EU Format: Closed playtest / starter adventure No prior knowledge of the system is needed. I’m mainly looking for people open to a grounded fantasy game where tension, cost, and consequence matter. If this sounds interesting, feel free to reach out and I can share more details.
  • Location: Online
  • Game frequency: Oneshot
  • Organizer: Erik
  • Telephone number: Log in to view
  • Players: 0/4
  • GM: 1/1
  • Language: English
  • Added: 27.03.2026
  • Last edit: 27.03.2026
Erik

Been in love with games and their rules since I was a kid. I am currently developing a tragic fantasy TTRP - Steel Age, set in the unique setting of Dyrhal. I firmly believe that the best games are where consequence and uncertain outcome are central.

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