Time: 19:00 BST Tuesday.
Hello all! I'm looking to start a Dolmenwood campaign which means I am currently looking for 5 players to venture into one of the strangest, yet most atmospheric fantasy setting I've come across so far.
Dolmenwood is a realm of tangled woods, fungus-encrusted glades, and foetid marshes on the wild borders of civilisation. It’s a place filled with intrigue, secrets, and old magic, where travellers are drawn in and rarely leave unchanged. You’ll get to explore the wild Wood, uncover lost treasures, and face the strange things lurking in the dark. Along the way, you’ll also recover relics, forage uncanny herbs, bargain with witches, unravel ancient magic, and get tangled in noble intrigue, before (hopefully) returning to the hearth to share your tales.
Most importantly though, you will have the total freedom to shape your journey. I can honestly say that this is the true sandbox most people look for.
The System
Dolmenwood is based on DnD B/X so those of you familiar with 5e will have a very easy time picking it up. However, some things are a tad different so expect the following:
Player skill > Character Sheet: Your options are not limited to the paper buttons on your character sheet. The game actively encourages out-of-the-box thinking and while you do have various unique skills and traits that will come in handy, a long stick and a sacrificial retainer or two can do the job just as well.
Gold = XP: Exploration and treasure hunting are the main drivers of advancement rather than combat, and I will also employ the use of homebrew rules that reward feats of exploration (discovering lost shrines, confirming rumours, etc.)
Combat is dangerous: You will always seek ways to gain the upper hand in any encounter. Block in your opponent and throw in molotovs, poison the well, everything goes.
Emergent storytelling: PCs will not have the most expansive backgrounds in order to allow for the story to develop organically through play. HOWEVER, there are a couple of amazing tables that will inspire your characters' beliefs, starting trinkets, etc, which I think you will love.
About myself
The one line that best describes me as a GM is that I’m relaxed, friendly, and here to make sure everyone has a great time.
My games are all about good vibes, fun, and group chemistry. I have a bit of an “older brother” style. Guiding things, hyping players up, and making sure everyone feels comfortable jumping in and having their moment. No one gets left on the sidelines.
My Hopes
I honestly could've easily gotten players off the system's Discord server but I really want to introduce new folk to this wonderful game. Furthermore, I really hope that we'll become friends outside of our sessions as well since to me, joking around and being comfortable with another is more important than mechanically showing up for every session.
Game details:
We will play using both discord for voice and Foundry VTT for maps and character sheets! You don't need to buy or download anything, I simply have to send you a link and you simply join using it!
To conclude:
Thanks for reading this my post and if you are interested, please contact me!
I hope all of you have a nice day/evening and I hope to talk to you later!