Total Party Chill

Overview

Total Party Chill, a San Francisco-based TTRPG studio, specializes in producing a diverse array of content, including Actual Plays, Gaming News Podcasts,
D&D https://groupfinder.eu/library/dungeons-dragons-55e-2024
Game Shows, and more. Established in 2018, TPC is driven by its mission to craft innovative TTRPG content and products that inspire enthusiasm for gameplay.

Campaigns

Bad Luck Club

A group of failed adventurers get the opportunity to pull cards from the Deck of Many Things. What could possibly go wrong?

This Game is Cursef

"This Game is Cursed" is a D&D Podcast that follows 4 friends who sat around the table to play a game of D&D. After finding an old fantasy roleplaying game stashed away in a secondhand bookstore, Devon (Dungeon Master) and his four friends sat down to play D&D. After the players chose from the pre-made characters, and began to roll the dice, they were ripped from our reality and Jumanji'd into the game. Now they have to find a way to return home.

Treasure Hunt

Treasure Hunt is a new D&D actual-play podcast set in a world forever changed by the Age of Dragons. Over a thousand years ago, mortals rose up to slay their draconic overlords, founding dynasties upon the spoils of dragon hoards. Now, long after dragons have faded into legend, whispers emerge of a forgotten lair belonging to one of the most fearsome wyrms, its vast fortune untouched, its location lost to time... Until now.

Links

totalpartychill.com https://totalpartychill.com/ - Official website youtube.com https://www.youtube.com/@TotalPartyChill - Youtube channel spotify.com https://open.spotify.com/show/5FBYuOPSEYTbZiXKOHc8aH - Spotify feed podcasts.apple.com https://podcasts.apple.com/us/podcast/total-party-chill-a-d-d-podcast/id1447027795 - Apple Podcasts feed discord.gg https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqblFCYVIyOEw5a0Z6Sy00eGdjX01vRS1oU2FWQXxBQ3Jtc0trUEZVTjUwODFDMGdrN1ZnNVpWSzl4UDNNQ1FkeDJQUjQyT3NPZkF2UEphWGRxMnViVFpkSndianluaEdvYUFtWDh2M3FHVjFRWXlCcktQTmhtaXdZNm5oczRlTkxYWU9ZaGktX2VLSDEzenRqTk1sRQ&q=https%3A%2F%2Fdiscord.gg%2FvhvV7knKeY&v=uuqX_k-qznw - Discord channel patreon.com https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa2VsektnbEJYUVZIUFpWWTFEb2ItMXpnLVBnZ3xBQ3Jtc0trb3lvalRoZUhxZnMzTXhCeFVUWFNxUmNwTV9LdXp4M0p4eHVzMkx0VGJhRWVtUFFZN1lVWDFtZ3YzMkhOa0doWXVaQVAtVGNsNHUzM29XZlExT2R0R2pQcTZxWnd3WnIzYndDRTVVZlI1QUxma2VVQQ&q=https%3A%2F%2Fwww.patreon.com%2Ftotalpartychill - Patreon page

Other entries

Mutants and Masterminds 3rd Edition (2010)
Tabletop Roleplaying Games

Mutants and Masterminds 3rd Edition (2010)

English
Complex
Green Ronin Publishing
Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is d20 System (2000) Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted. Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain). Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed. The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious. Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute. Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet. Additional links greenronin.com - Official Green Ronin Publishing website d20herosrd.com - Official Mutants and Masterminds System Reference Document

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Dungeon Master's Block
Actual Play & Podcasts

Dungeon Master's Block

TTRPG
English
Dungeons & Dragons
Dungeon Master's Block is a premier resource podcast dedicated to the most important person at the table: the Dungeon Master. Recognized as a "gym for the mind," the show is designed to inspire, challenge, and equip GMs. From those prepping their very first session to veterans of twenty years to "Keep On Dungeon Mastering."  The podcast moves beyond simple rule explanations, diving deep into the creative philosophy of world-building, monster design, and player management. Through recurring segments like "DM-Nastics" (mental exercises for GMs) and the "Mailbag of Holding," hosts Neal Powell (DM Neal) and Derrick (DM Derrick) provide actionable advice, narrative inspiration, and a supportive community for the "only person at the table capable of playing god." Links spotify.com  - Spotify feed podcasts.apple.com  - Apple Podcasts feed youtube.com  - Youtube channel

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Luolamestari
Actual Play & Podcasts

Luolamestari

TTRPG
Discussions
Finnish
Vuoropuhelua roolipeleistä ja niiden viereltä. Roolipeli-podcast, joka sukeltaa pintaa syvemmälle pöytäroolipelien maailmaan. Isäntinä toimivat pelialan konkarit ja kustantajat Miska Fredman (Ironspine Press) ja Petri Leinonen (Gogam, Myrrysmiehet). Joka torstai julkaistavissa jaksoissa pureudutaan pelisuunnittelun saloihin, analysoidaan eri roolipelien mekaniikkoja ja jaetaan käytännön vinkkejä niin aloitteleville kuin kokeneillekin pelinjohtajille. Jos haluat ymmärtää, mikä tekee peleistä toimivia ja kuulla suoraan tekijöiltä, miten suosikkiharrastuksemme syntyy, olet oikeassa paikassa. Links luolamestari.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed

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